Hey everyone,
Wonder if there is any release with files newer than 2021 files which was recently released?
Not necessarily sources (even though that would be great)... even a complete repack (client + server files).
Would appreciate reviving this community and releasing newer content if you...
KAL Online Admin Panel v0.1
Hello everyone,
I wanted to share a small project I have been working on for KAL Online.
Some years ago, I was active as a KAL Online server administrator under the name Admin JOKER. My colleague Admin Klicker developed a web-based PHP administration panel for our...
Hello. I am working with my fan project of Kal Online placed in Web App (clicker game like Shakes and Fidget etc.). And i want to put inside of it visualisation of player character like in-game. So i`ve created a tool using JS libraries etc. and i successfully imported all neccesery stuff to...
Hello everyone,
I would like to share a small KalOnline monster release pack: Infinity Tower Monsters.
This pack contains monster client assets and ready-to-use config snippets for the following monsters:
- Goblin Warrior
- Goblin Hunter
- Bestial Demon
- Bestial Demon Soldier
- Bestial...
I am trying to set up a local private server for KalOnline. I have got a couple repacks running(not great) so I have a basic limited understanding on how to get them going. I would prefer to get classic server running. 2010ish. The repacks I have got running don't look like the Kal I...
Hello guys,
I want to ask A question about offsets
this is an offsets for engine.exe 2019
```static signed int(__thiscall *AddFxToBone)(void *player, int targetID, const char* name) = (signed int(__thiscall*)(void*, int, const char*))0x007BA2E0;```
Tools->Intercept(ITools::_I_CALL...