rangs

  1. cervantes05

    Need help - RAN Gs Port Forwarding

    Hi, I need help connecting my Ran GS server to the client using port forwarding. I’ve already configured the specific TCP/UDP ports and allowed them through the firewall. When testing over LAN with two PCs, everything works fine. I can log in, create a character, and play normally. But when...
  2. manspw

    Minimap Creation

    Can someone help me understand this mmp MINIMAPNAME w_sps_groundf.dds MAPSIZE_X 5516 -5184 MAPSIZE_Y 5656 -3261 TEXTURE_SIZE 522 522 TEXTURE_POS 0 0 522 522 is there any tool for creating a mini map? because this mmp is not aligned in my custom map You must...
  3. bzzbzzb

    [RAN WORLD] The New Adventures Latest Updates GS EP12

    Hi guys! 👋 This is Biggie, Admin and Game Developer of RAN WORLD The New Adventures. We are thrilled to invite you to join the latest adventure in RAN WORLD: The New Adventures Private Server! Our team (Me :amongmental:) have been hard at work, and we're excited to announce that the game now...
  4. bzzbzzb

    Umbella rendering on Shapper GS

    I am wondering about umbella rendering logic on Shapper class. I do find that some skin object file dose not work when using INT Shapeshift. I am not sure where or what should I look into? This Item is working You must be registered for see element. INT Shapeshift You must be registered for...
  5. Riseops3361

    How to setup time tyranny and all event in GS File

    How to setup time tyranny and all event in GS File. what file name . thx all
  6. bLaZer21

    [SHARE][SPLIT SOURCE][GS]Buff removed upon moving to another map

    Hi! Here, this released split source is for GS only. Always back up your source code before modifying it! Also, like the post if this helped you. :msmile: Let's start! find case EMFACTEFFECTPROCESSING_MOVEMAP: at GLCharacterEx.cpp find case EMFACTEFFECTPROCESSING_MOVEMAP: at GLCharClient.cpp...
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