Newbie Spellweaver
- Joined
- Jun 14, 2019
- Messages
- 7
- Reaction score
- 16
I always wonder how people get their hands on such old stuff...
I always wonder how people get their hands on such old stuff...
Wow this is amazing! It looks pretty cool! I agree with Quackster, this should be archived so it won't be lost.
Very nice, this should be archived as I can see a lot of effort went into it.
Thanks a lot for your feedback, I'm glad you both like my work. Bit of a shame that nobody has managed to create a Kultakala private server yet, or this would make for a nice package.
gf_entry.dcr
interface_gfx.cct
people.cct
FuseScript.cct
MemberScript.cct
MessengerScript.cct
GoldFish.cct
drken_furniture_lab.cct
s_people.cct
armas_furniture.cct
There is a kultakala loader file, however, it uses some kultakala files (for example, gf_entry.dcr) which are unavailable (and me searching for 3 hours on web.archive and I wasn't able to find it). gf_entry is what habbo_entry is in v1 but with the kultakala poop. Besides that there are probably more files that have to be found. Sadly, those are all lost and there's 0% chance (or 0.1%) somebody even still has it. Meaning it would have to be remade in order to get something like kultakala working.
The server wouldn't be an issue I think because we've got ways to get Lingo scripts from client files but getting those client files is the main problem.
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I quickly used the loader file on dir opener and opened the .dir in Macromedia Director MX 2004 and turns out the client requires these files:
Code:gf_entry.dcr interface_gfx.cct people.cct FuseScript.cct MemberScript.cct MessengerScript.cct GoldFish.cct drken_furniture_lab.cct s_people.cct armas_furniture.cct
Seems like only gf_entry is unavailable, though I assume the other files require an older unavailable version as well. However I'm not sure if the loader file contains some different scripts because I obviously cannot see the scripts directly nor "decompile" them.
If I'm not mistaken (which I very well might be) the earliest build of Habbo from January 2001 to (at least) March 2001 was actually just an English translated version of a Hotel Goldfish build with a different hotel view. I know that v1 retros exist, so in theory, couldn't some of these files be potentially compatible with Hotel Goldfish, or at least made to be compatible with some modification? I remember DCR files being a pain in the butt to work with due to them being protected though, so I dunno. I can also try having a look on the Wayback machine to try and dig some stuff up, but I feel like you're probably correct in assuming they're lost to the sands of time. I actually suspect that even Sulake don't have them anymore.
The thing that led me to believe this are these two screenshots I have that I feel heavily reinforce (if not outright confirm) my theory about them being one and the same. I actually have very vague memories of the Habbo UK client looking like this sometime in very early 2001, only without the big "BETA" text slapped across it as well.
habbo_entry.dcr
interface_gfx.cct
people.cct
FuseScript.cct
MemberScript.cct
MessengerScript.cct
GoldFish.cct
s_people.cct
navigation.cct
habbo_messenger.cct
hello the link is no longer active, where can I download the material from?