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3rd job skills does not work

Joined
Oct 10, 2012
Messages
798
Reaction score
292
hey i have added 3rd skills quest etc they were work and some how it stoped now any ideas? using 4dynasty dll,
;############################################################################################
;########################## 3RD JOB UPGRADER SKILLS #########################################
;############################################################################################

;Spin Slash
(quest (index 6547 1) (case (then (html))))

;Sword Dance
(quest (index 6548 1) (case (then (html))))

;Provocation of Blow
(quest (index 6549 1) (case (then (html))))

;Perfect Defense
(quest (index 6550 1) (case (then (html))))

;Therapeutic Touch
(quest (index 6551 1) (case (then (html))))

;Blessing
(quest (index 6552 1) (case (then (html))))

;Icicle
(quest (index 6553 1) (case (then (html))))

;Flame Injection
(quest (index 6554 1) (case (then (html))))

;FireBall
(quest (index 6555 1) (case (then (html))))

;Lightning Arrow
(quest (index 6556 1) (case (then (html))))

;Magic Intensification
(quest (index 6557 1) (case (then (html))))

;ThunderBolt
(quest (index 6558 1) (case (then (html))))

;Shrewdness
(quest (index 6559 1) (case (then (html))))

;Sharpness
(quest (index 6560 1) (case (then (html))))

;Arrow Rain
(quest (index 6561 1) (case (then (html))))

;Combative Spirit
(quest (index 6562 1) (case (then (html))))

;Arrow Explosion
(quest (index 6563 1) (case (then (html))))

;Virulent Arrow
(quest (index 6564 1) (case (then (html))))

;##########################################################################################
;##########################################################################################

;##########################################################################################



;#########################################################################
;##############3rd Job change Quest#######################################
;#########################################################################


(quest (index 86 1)
(case (if (class 0) (level 70) (specialty 0 3)) (then (html 829))) ; General
(case (if (class 0) (level 70) (specialty 0 2)) (then (html 830))) ;God of sword
(case (if (class 2) (level 70) (specialty 2 3)) (then (html 831))) ;I.General
(case (if (class 2) (level 70) (specialty 2 2)) (then (html 832))) ;God of Bow
(case (if (class 1) (level 70) (specialty 1 3)) (then (html 833))) ;M.Adviser
(case (if (class 1) (level 70) (specialty 1 2)) (then (html 834))) ;Ascetic
(case (then (html ))))



;General

(quest (index 70 1)
(case (if (clear 70 1)) (then (html 803)))
(case (then (link 70 2)))
)
(quest (index 70 2) (linked 1)
(case (if (class 0) (level 70) (specialty 0 3) (item (7777 1) (7778 1) (7779 1)))
(then (item (out 7777 1) (out 7778 1) (out 7779 1)) (specialty 5) (clear 70 1) (html 805)))
(case (then (html )))
)

;God of Sword
(quest (index 71 1)
(case (if (clear 71 1)) (then (html 803)))
(case (then (link 71 2)))
)
(quest (index 71 2) (linked 1)
(case (if (class 0) (level 70) (specialty 0 2) (item (7777 1) (7778 1) (7779 1)))
(then (item (out 7777 1) (out 7778 1) (out 7779 1)) (specialty 4) (clear 71 1) (html 806)))
(case (then (html )))
)



;I.General
(quest (index 72 1)
(case (if (clear 72 1)) (then (html 803)))
(case (then (link 72 2)))
)
(quest (index 72 2) (linked 1)
(case (if (class 2) (level 70) (specialty 2 3) (item (7777 1) (7778 1) (7779 1)))
(then (item (out 7777 1) (out 7778 1) (out 7779 1)) (specialty 5) (clear 72 1) (html 807)))
(case (then (html )))
)

;God of Bow
(quest (index 73 1)
(case (if (clear 73 1)) (then (html 803)))
(case (then (link 73 2)))
)
(quest (index 73 2) (linked 1)
(case (if (class 2) (level 70) (specialty 2 2) (item (7777 1) (7778 1) (7779 1)))
(then (item (out 7777 1) (out 7778 1) (out 7779 1)) (specialty 4) (clear 73 1) (html 808)))
(case (then (html )))
)



;M.Adviser
(quest (index 74 1)
(case (if (clear 74 1)) (then (html 803)))
(case (then (link 74 2)))
)
(quest (index 74 2) (linked 1)
(case (if (class 1) (level 70) (specialty 1 3) (item (7777 1) (7778 1) (7779 1)))
(then (item (out 7777 1) (out 7778 1) (out 7779 1)) (specialty 5) (clear 74 1) (html 809)))
(case (then (html )))
)

;Ascetic
(quest (index 75 1)
(case (if (clear 75 1)) (then (html 803)))
(case (then (link 75 2)))
)
(quest (index 75 2) (linked 1)
(case (if (class 1) (level 70) (specialty 1 2) (item (7777 1) (7778 1) (7779 1)))
(then (item (out 7777 1) (out 7778 1) (out 7779 1)) (specialty 4) (clear 75 1) (html 810)))
(case (then (html )))
)

skill config
[SpinSlash]
UpgradeQuest=6547;
Cooldown=10000;
Mana=300;
Range=3;
PVPDamageReduce=10;
DamageMin=2000;
DamageMax=5000;
BlowDamageMin=200;
BlowDamageMax=500;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;
//Spin Slash Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax) + (DeathBlow * BlowDamageMin~BlowDamageMax)

[SwordDance]
UpgradeQuest=6548;
Cooldown=100100;
Mana=400;
Range=3;
PVPDamageReduce=4;
DamageMin=200;
DamageMax=500;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
//Sword Dance Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax)

[ProvocationOfBlow]
UpgradeQuest=6549;
Cooldown=50100;
Mana=500;
Range=3;
PVPDamageReduce=13;
DamageMin=7000;
DamageMax=10000;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
//Provocation Of Blow Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax)

[PerfectDefense]
UpgradeQuest=6550;
Cooldown=100100;
Mana=450;
Range=300;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;

[TherapeuticTouch]
UpgradeQuest=6551;
Cooldown=60100;
Mana=420;
HPRecover=250;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
//Therapeutic Touch Heal Calculation -> HPRecover * Grade

[Blessing]
UpgradeQuest=6552;
Cooldown=100100;
Mana=420;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;

[Icicle]
UpgradeQuest=6553;
Cooldown=100100;
Mana=430;
Range=3;
PVPDamageReduce=6;
DamageMin=500;
DamageMax=700;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;
//Icicle Damage Calculation -> PlayerMagicAttack + (SkillGrade * DamageMin~DamageMax)

[FlameInjection]
UpgradeQuest=6554;
Cooldown=100100;
Mana=430;
Range=1;
PVPDamageReduce=8;
DamageMin=1000;
DamageMax=2000;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;
//Icicle Damage Calculation -> PlayerMagicAttack + (SkillGrade * DamageMin~DamageMax)

[FireBall]
UpgradeQuest=6555;
Cooldown=100100;
Mana=430;
PVPDamageReduce=6;
DamageMin=5000;
DamageMax=7000;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
//FireBall Damage Calculation -> PlayerMagicAttack + (SkillGrade * DamageMin~DamageMax)

[LightningArrow]
UpgradeQuest=6556;
Cooldown=100100;
Mana=530;
Range=3;
PVPDamageReduce=6;
DamageMin=200;
DamageMax=300;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;
//Lightning Arrow Damage Calculation -> PlayerMagicAttack + (SkillGrade * DamageMin~DamageMax)

[MagicIntensification]
UpgradeQuest=6557;
Cooldown=100100;
Mana=530;
MinMaxDamageIncrease=350;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;

[ThunderBolt]
UpgradeQuest=6558;
Cooldown=100100;
Mana=430;
PVPDamageReduce=5;
DamageMin=300;
DamageMax=500;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
//ThunderBolt Damage Calculation -> PlayerMagicAttack + (SkillGrade * DamageMin~DamageMax)

[Shrewdness]
UpgradeQuest=6559;
Evasion=5;
Grade1Level=70;

[Sharpness]
UpgradeQuest=6560;
Cooldown=10000;
Mana=230;
Speed=300;
Grade1Level=1;

[ArrowRain]
UpgradeQuest=6561;
Cooldown=100100;
Mana=230;
Range=3;
PVPDamageReduce=12;
DamageMin=1500;
DamageMax=3000;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;
//Arrow Rain Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax)

[CombativeSpirit]
UpgradeQuest=6562;
Cooldown=100100;
Mana=250;
PVPDamageReduce=10;
DamageMin=2000;
DamageMax=3000;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
//Combative Spirit Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax)

[ArrowExplosion]
UpgradeQuest=6563;
Cooldown=100100;
Mana=250;
Range=4;
PVPDamageReduce=15;
DamageMin=4500;
DamageMax=7500;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
Grade6Level=75;
//Arrow Explosion Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax)

[VirulentArrow]
UpgradeQuest=6564;
Cooldown=100100;
Mana=250;
Range=3;
PVPDamageReduce=5;
DamageMin=200;
DamageMax=300;
Grade1Level=70;
Grade2Level=71;
Grade3Level=72;
Grade4Level=73;
Grade5Level=74;
//Virulent Arrow Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax)

[OTPLA]
PVPDamageReduce=3;
DamageMin=1800;
DamageMax=3000;
//Life Absorvation Damage Calculation -> PlayerAttack + (SkillGrade * DamageMin~DamageMax)

[SoulDestruction]
PVPDamageReduce=4;
Multiply=90;

[Healing]
Rage=50;

e.pk
(filechk file_ver (country_type ENG) (filename s100012))
(background
(font 12)
(wrap 350)
(link system ( param ( width 350) ( height 570) ( style title edge system vscroll) ( caption "Talk") ( layout script) ))
)

( frame ( font 12)

( line "3rd Job Skill Master.")
( line "")
( link ( text "Spin Slash upgrade test") (param send quest 6547 1))
( line "")
( link ( text "Sword Dance upgrade test") (param send quest 6548 1))
( line "")
( link ( text "Provocation of Blow upgrade test") (param send quest 6549 1))
( line "")
( link ( text "Perfect Defense upgrade test") (param send quest 6550 1))
( line "")
( link ( text "Therapeutic Touch upgrade test") (param send quest 6551 1))
( line "")
( link ( text "Blessing upgrade test") (param send quest 6552 1))
( line "")
( link ( text "Icicle upgrade test") (param send quest 6553 1))
( line "")
( link ( text "Flame Injection upgrade test") (param send quest 6554 1))
( line "")
( link ( text "Fireball upgrade test") (param send quest 6555 1))
( line "")
( link ( text "Lightning Arrow upgrade test") (param send quest 6556 1))
( line "")
( link ( text "Magic Intensification upgrade test") (param send quest 6557 1))
( line "")
( link ( text "Thunderbolt upgrade test") (param send quest 6558 1))
( line "")
( link ( text "Shrewdness upgrade test") (param send quest 6559 1))
( line "")
( link ( text "Sharpness upgrade test") (param send quest 6560 1))
( line "")
( link ( text "Arrow Rain upgrade test") (param send quest 6561 1))
( line "")
( link ( text "Combative Spirit upgrade test") (param send quest 6562 1))
( line "")
( link ( text "Arrow Explosion upgrade test") (param send quest 6563 1))
( line "")
( link ( text "Virulent Arrow upgrade test") (param send quest 6564 1))
( line "")
( link close ( text "[Talk End] Not yet sry.."))
)
i had skills actived on chars when they worked , now they doesnt work somehow lol
btw main srv crashed before that
 
Last edited:
Newbie Spellweaver
Joined
Feb 7, 2013
Messages
39
Reaction score
1
you sould stop now and never do any serv -;- i see you dont even know how to fix basic problems
you only spaming in help forum
 
Upvote 0
Experienced Elementalist
Joined
Jul 11, 2015
Messages
201
Reaction score
273
its easier to ask on global view about thing than looking and wasting time of searching for errors in your server side.

Quick server for a quick buck without wasting time learning, now that's what i call Development!

Btw this forum is about Learning and not who knows more or helping ppl that don't have time to waste learning.
That's why you, the guys before you and those after you will always get these replies.

i have already fixed it

You say this on all ur help threads, why even bother posting for help when u clearly have everything under control?
 
Upvote 0
Elite Diviner
Joined
May 21, 2015
Messages
448
Reaction score
68
the problem is laziness , its too easy for u to open a thread asking for something , but you would forget later how you solved ur problem
but its hard to try and try more than once and when you succeed you won't forget about ur solution
 
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