- Joined
- Dec 27, 2006
- Messages
- 288
- Reaction score
- 4
We all know that number, yes 8590. Where you may use it to buy lots of items priced over 400k-500k for a much less than expected. Then there are servers with the tons of money, oh yes. My point is, it makes absolutely no sense what-so-ever to increase the money in ItemGroup. All you are doing is setting your server up to the inconvenience of players. If players complain then its their problem, any real KalOnline player would know it doesn't matter how much money drops from monsters. If your monsters drop 10 times more than international, then most likely items will cost 10 times more with the exception of things like Medium Medicines. If you would like to stop the abuse of using the 8590 glitch on your server, simply reduce the price of items and reduce the amount of money dropped.
There you have it, 8590 glitch fixed, you won't have to sacrifice making items single, and your players will also never get the maximum amount of money which can be allocated in one spot. (Maximum for a 32-bit signed integer.)
In short, that means you have a perfect solution for this bug. Do not complain about it, ask questions about it, or simply use it as an excuse. You don't have to have an item costing millions in shop, it's that you want to.
There you have it, 8590 glitch fixed, you won't have to sacrifice making items single, and your players will also never get the maximum amount of money which can be allocated in one spot. (Maximum for a 32-bit signed integer.)
In short, that means you have a perfect solution for this bug. Do not complain about it, ask questions about it, or simply use it as an excuse. You don't have to have an item costing millions in shop, it's that you want to.