Add map

Junior Spellweaver
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1.
2.Open game server in hex
3.Find ".att"
DragonMU - Add map - RaGEZONE Forums
4.After all.att files add your example map 38 (kuntru)
DragonMU - Add map - RaGEZONE Forums
5.save =) you add new map.
6.Read gate and movreg guide and do Move for this map =)
 
Re: [Guides] Add map

Are you sure it's gonna work? My senses are saying it won't work well.. but worth a try, thanks :)

BTW your hex editor sucks, I was working with it for a week and I got mad! I recommend UltraEditor :)
 
Re: [Guide] Add map

i test this it work 100% with Silent map. Exile. Kuntru (Without monsters).
And other maps. You may add Kuntru in 99.88t+99.96 Castel siage server dont have Kuntru 1-3.
 
Re: [Guide] Add map

i test this it work 100% with Silent map. Exile. Kuntru (Without monsters).
And other maps. You may add Kuntru in 99.88t+99.96 Castel siage server dont have Kuntru 1-3.

This guide doesn't make GS read the .att file, adding a couple of strings in GS dont make it read.

OBS: 99.88T ALREADY have Kanturu added, Exile and Silent u can add in "FREE MAP SLOTS" 5 n 35.
 
Re: [Guide] Add map

it doesnt work without errors. You will need to learn asm and work on machine level, or create a c++ or masm32 lang dll having a check for new maps, and edit the gamserver to read and check for the dll or new command. It's a newb way to just use hex to add new maps, cuz it will lead to errors. If it was soo easy to work in hex then why does everybody, including me unpack, create fixes, and edit in asm and c++?
 
Re: [Guide] Add map

if its old then why release, everything is over 1.0N nowdays, no you cant simple hex in gs and add new maps, it will give errors.
 
Re: [Guide] Add map

Dont work...
In ver. 97+99, GameServer will crash...I changed the att. files in server & client as well. Dont know about other version.
 
Re: [Guide] Add map

all noobs =) i always use this. And no erros =(. i may add monsters in some pams after this
... how can you affirm that we are noobs if you have no idea how GS is loading maps ? ...
PS: this way is 100 % not working as GS have a map limit and it need to load the right att in memory ...
 
Re: [Guide] Add map

Anyone Tested it ? works 100% as he said? i can add Silent map and Exile map on 1.02N OR 1.02Q files??
 
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