then your next step is in Server DB
RanGame1, ChaInfo
add new colum there..
in your case ChaSol
which is bigint NOT NULL
you need to add it to this file too..
s_COdbcGameChaCreate.cpp // when user create character ChaSol must be added
s_COdbcGameChaGet.cpp // this one is connected to GLCharDataLoad.cpp
nah maybe i forgot something else too,
but post it i will help you find it out..
I explore this GLCharDataLoad.cpp yesterday
cFILE.getflag( "sStats", 1, 6, m_sStats.dwPow ); cFILE.getflag( "sStats", 2, 6, m_sStats.dwStr ); cFILE.getflag( "sStats", 3, 6, m_sStats.dwSpi ); cFILE.getflag( "sStats", 4, 6, m_sStats.dwDex ); cFILE.getflag( "sStats", 5, 6, m_sStats.dwInt ); cFILE.getflag( "sStats", 6, 6, m_sStats.dwSta );
//add by me
cFILE.getflag( "sStats", 7, 6, m_sStats.dwSol ); cFILE.getflag( "sStats", 8, 6, m_sStats.dwThf );
even I add on charset
sStats [0 | 0] [0 | 0] [0 | 0][0 | 0]
I got error on charset
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By the way Using item with stat is working now
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