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I think it's a kind of log that is in the svn code but I don't understand anything about it.
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Join Today!So, 7.7 files actually have cygnea, enshar and kaldor mobs, but under different ids and with mostly useless stats. That’s helpful to know actually.All npc 4.7.5 to 5.8 are in 7.7 npc server, for stats do it like me "redo stats by hand".
Search a mobs lvl 55 example in 4.6 & add stats in version 55 cygnea mobs and done.
I do it this.
<npc_template npc_id="235790" level="55" name="lf5_a_varanus_55_n" name_id="333896" height="1.4" npc_type="ATTACKABLE" rank="SEASONED" rating="NORMAL" race="BEAST" tribe="AGGRESSIVESINGLEMONSTER" type="MONSTER" ai="aggressive" sensory_range="8" attack_range="3" max_enemy_count="10" max_chase_time="8" attack_delay="2000" attack_rate="800" hpgauge_level="3">
<stats maxHp="17430" hp_regen="10215" exp="65367" dp="50" ap="0" gp="0" warpoint="0" physical_attack="550" min_damage="484" max_damage="726" hit_accuracy="1802" magical_attack="290" magical_hit_accuracy="1155" physical_defend="1270" magical_resist="1172" evasion="0" parry="0" block="1310" critical="1310" magical_critical="7" physical_critical_reduce_rate="69" physical_critical_damage_reduce="0" magical_critical_reduce_rate="39" magical_critical_damage_reduce="0" concentration="0" walk_speed="1.524" run_speed="5.0" run_speed_fight="7.0"/>
<bound_radius front="3.6" side="1.8" upper="1.4"/>
<common_drop item_id="182007001" count="1"/>
<common_drop item_id="169000009" count="1"/>
<common_drop item_id="152010322" count="1"/>
<common_drop item_id="141000001" count="3"/>
<drop_group ids="10546 10547 10548 10549 10550 10551 10552 10207 10554 673 676 1838 1749 1752 1781 1791"/>
</npc_template>
Here you are . Hope that help you a bit and boost your work guysI'll add an update outside of "GitHub" regarding the code sunbsn sent us, and also include what Angry Catster sent us. Let's test it first and also wait to find the code that cinus mentioned to us, which he may possibly have, or if anyone else has the same code or knows how to fill in the gaps that remain after unpacking and can help us complete the code. You have to delete the "npcs" folder before placing these files. which is in this location"Aion 5.8 emu\AionGameServer\data\static_data\npcs"
View attachment 242185
Thank you very much, this will definitely help.Here you are . Hope that help you a bit and boost your work guys
I just look inside handlers quest file and i can say they are under version 4.x not like in 5.8Is it possible to fix this Devanion quest: level 30 [01990] A Sage's Gift? Killing Horned Abex, Whitehawk Ettin, and Fanged Worg is still not working.
Adding new maps would have been greatI just look inside handlers quest file and i can say they are under version 4.x not like in 5.8
but in client are still ok
AL-Game\data\scripts\system\handlers\quest\daevanion\_1990A_Sages_Gift.java
here 4.x
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and 5.x
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If you wanna keep work with keep old quests and add new map that will be ok but if you wanna have 5.8 same retail then you need to reverse that changes .
Im not sure how about at data but there isnt correct .
Edited
In data mobs ID's need to be chabged as well
Aw, hope you feel better soon dez. Waiting for you to come back.I'm two days off to rest my head. Finding and fixing these Quests can sometimes really drain your reasoning ability.
Guys, you are very nice helping each other and sharing your corrections, thank you all very much.
I have a big doubt. I was able to convert the code from Java 1.8 to Java 1.7 with several changes and the compilation was successful. However, the problem is that I have no idea what this code does and how to test it. In other words, I don't know where to start with testing, which is the hardest part!Here you are . Hope that help you a bit and boost your work guys
both codes are different probably what I did doesn't workI have a big doubt. I was able to convert the code from Java 1.8 to Java 1.7 with several changes and the compilation was successful. However, the problem is that I have no idea what this code does and how to test it. In other words, I don't know where to start with testing, which is the hardest part!. Then I wouldn't even know if what I did is really working.