Thanks! And as a reminder to anyone who also wants to test this, be sure to delete all the contents of "\AionGameServer\data\static_data\npcs\", then just extract this into AionGameServer, overwriting what's already there.
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General question for everyone -
dezalmado has events enabled in the current test code that's not in the svn yet. Do you prefer to leave it that way? I don't mind, but I have added a lot of
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spawns manually to the code, and with events enabled it makes a lot of duplicate spawns.
If the general consensus is to leave events enabled, that's fine, I just need to clean up my manual spawns.