Junior Spellweaver
- Joined
- Aug 17, 2021
- Messages
- 144
- Reaction score
- 31
hello,
I was checking the way the game is randomising the BH quest and it led me to aipolicy.data. I figured how it runs except for one operation, the one that checks if the NPC exists or not. The issue is that an NPC isn't like monsters, where they have the Strategy ID in "common strategy". Does anyone know how to link a Strategy to an NPC? Or how does it know what are the NPC IDs to verify(there are 28 Head Hunters)?
i am using 1.5.5 files
I was checking the way the game is randomising the BH quest and it led me to aipolicy.data. I figured how it runs except for one operation, the one that checks if the NPC exists or not. The issue is that an NPC isn't like monsters, where they have the Strategy ID in "common strategy". Does anyone know how to link a Strategy to an NPC? Or how does it know what are the NPC IDs to verify(there are 28 Head Hunters)?
i am using 1.5.5 files
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