Mobile Albatron Mobile full(source client + server + sf)

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Re: Albatron Mobile full(source client + server + sf + doc)

WooTheFck This is not the ip of your computer that must be changed but that of the vm 192.168.1.130


hi can you help me to setup this i have my own dedicated server. all files are ready only to set ip. can you teamviwer me?
 
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Re: Albatron Mobile full(source client + server + sf + doc)

I dont't understand... why need linux and windows to start the server ?
 
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Re: Albatron Mobile full(source client + server + sf + doc)

Is this the full version?
 
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Re: Albatron Mobile full(source client + server + sf + doc)

Can I Have Any Tutorial ?
 
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Re: Albatron Mobile full(source client + server + sf + doc)

my server is up now. Right now need to find where i can change the ip in client. seems really hard to find.


in ServerListManager.cs have this line:
Code:
namespace Game
                         {
    class ServerListManager    {
                              //public static string SrcURL = "http://124.193.167.190/lxmobile/server/";

its commented dont know if this.
 
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Re: Albatron Mobile full(source client + server + sf + doc)

I think I found or had to change the ip of the customer. You have to decompress the client with ApkTool.
Then you have to go to the folder 'res' then 'raw' and uncompress the file 'data' go to the folder 'config' and look at the file 'urlconfig.xml' modify it and then recompile the client without forgetting to sign them files.



the other files are also to modify
there may be other places I continue to search
 
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Re: Albatron Mobile full(source client + server + sf + doc)


mhm client its connected directly to server(linux) then why server dont work with out windows java server ?
 
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Re: Albatron Mobile full(source client + server + sf + doc)

wish someone elaborate about this file
 
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Re: Albatron Mobile full(source client + server + sf + doc)

Looking for english step-by-step guide for this release.
 
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Re: Albatron Mobile full(source client + server + sf + doc)




Anyone found cfgmgr? i looked everywhere in the java server source and i couldnt find this class. is it missing?
 
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Re: Albatron Mobile full(source client + server + sf + doc)

What is the unity version used here?
 
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Re: Albatron Mobile full(source client + server + sf + doc)

What is the unity version used here?
Unity 5.4.2f2


Anyone who managed to compile it? if yes can someone give us some sort of guide on "how to" ?

And can someone confirm that is a complete source? i get some missing prefabs in unity on some scenes.
 
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Re: Albatron Mobile full(source client + server + sf + doc)

chaging platform takes an hour. maybe no it takes a day xD
 
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Re: Albatron Mobile full(source client + server + sf + doc)

Why extract the client when you can compile it with the right IP in the first place?

trunk/dist/server_list.txt <-- must be hosted on a WebServer
trunk/GameWindows4.2.0/Data/config/urlconfig.xml <-- Has the link to the server_list.txt (It's the same you showed in the extracted APK..).
 
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Re: Albatron Mobile full(source client + server + sf + doc)


does urlconfig.xml must be in client source?
 
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Re: Albatron Mobile full(source client + server + sf + doc)


1. You managed to compile it? if yes, can u guide us ? i am getting lot's of errors when i am loading the project in unity for the first time (in console), and also i have some missing prefabs on some scenes.
2. Do we need to run the webserver before loading the project in unity? (when i loaded the project for the first time in unity, i got some yaml errors)
3. The title says "doc" included but i can't find it for the unity project
4. Is this the complete source?

Thank you!
 
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Re: Albatron Mobile full(source client + server + sf + doc)

i get yaml error when you install 2 version of unity
 
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Re: Albatron Mobile full(source client + server + sf + doc)


Code:
1. 
   a) "Compiled it" -> Yes
   b) "Guide us" -> No. There is nothing special about it. Just loaded up the Project into Unity and it worked.
2. No?! The client only connects to the Webserver after you hit play... Otherwise it would be stupid..
3. As far as I can tell, this release here does not have "full" documentation, only 2-3 stuff about setting up an sdk and how to build..
4. Idk? Haven't look much into it. Just because I accidentally changed the Project from Windows to Android yesterday and it took a good chunk of the day to convert.

Everything you have to do is a little bit of thinking.. And translating. In trunk/dist there is a chinese *.bat file with "android" in the name. You just have to execute that file to update the data files from the windows dir to the android dir.

(Which btw is all explained in a TXT file..)

EDIT:
Took a while to find it, but the original Thread on src.cool !!!DOES NOT!!! mention documentation.

 

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@GigaToni i have updated the thread title.
Did you manage to compile server source yet? i can't seem to find cfgmgr class/project.
so the server source may not be complete.