Skeletor
BUG FIX - WiredEffectTeleport no longer activates if it's set to send you to the same stack.
BUG FIX - WiredEffectMoveRotate now works correctly, and can move and rotate items at the same time.
BUG FIX - Fix ConcurrentException in wired highscores
BUG FIX - Set client to 'game mode' when in a game.
BUG FIX - Fix WiredTrigger, user step on furni when on a roller
Alejandro
NEW FEATURE - Vending Machines without sides added as a new interaction (vendingmachine_no_sides)
NEW FEATURE - Horse Saddles are now removeable
BUG FIX - Pathfinder no longer cancels the previous navigation if an invalid tile is clicked.
BUG FIX - Vending Machine behaviour now 100% matches habbos
BUG FIX - wf_blob now has the correct state, and it's state is changed when a game is activated.
BUG FIX - Giving handitems with bots is now fixed.
BUG FIX - Add bot placement default message
BUG FIX - Fixed negative scores in freeze
BUG FIX - Make game timers end the game at 00:00
BUG FIX - Fix switching between moodlight presets
BUG FIX - Fix the banzai puck not being able to move in empty rooms
BUG FIX - Fixed amiguity in the Marketplace query
BUG FIX - Single player games no longer give achievements in banzai
BUG FIX - Reset tile state on banzai tile pickup.
BUG FIX - Fix NPE in WiredHandler
BUG FIX - Fix NPE in SecureLoginEvent
BUG FIX - Fix Jukebox disc adding/removing from inventory, rather than per room.
BUG FIX - Fix Glitchy animation when moving a chair under a moving avatar
BUG FIX - Fix Snapshot wired updating the position even if it's not enabled
BUG FIX - Fix furniture not jumping on top when moved, if it is not on top already.
BUG FIX - Add better error logging to catalog manager
Kitt Mustang
BUG FIX - Modify default repeater wired delays
Beny
VULNERABILITY FIX - WiredEffectTeleport Vulnerability Fix
z
BUG FIX - Enable packet 3500 on hotel view, allowing you to view your inventory