- Joined
- Aug 17, 2007
- Messages
- 58
- Reaction score
- 2
Greetings to all!
Problem such:
There is a computer, P-4 3.0 ghz 2 gb the RAM from them 1.5 gb is given under centos the rest under windows, the Internet 100 mbit. All works perfectly, without lags. But when there is 10 and more foreheads on-line that there are problems with an input in game, and still I have noticed that at 10 foreheads on-line processor loading almost always 100 percent ! what then resources are necessary to sustain 50 foreheads on-line?or mayby problem in other things ?
Problem such:
There is a computer, P-4 3.0 ghz 2 gb the RAM from them 1.5 gb is given under centos the rest under windows, the Internet 100 mbit. All works perfectly, without lags. But when there is 10 and more foreheads on-line that there are problems with an input in game, and still I have noticed that at 10 foreheads on-line processor loading almost always 100 percent ! what then resources are necessary to sustain 50 foreheads on-line?or mayby problem in other things ?