- Joined
- Aug 3, 2008
- Messages
- 138
- Reaction score
- 11
Code:
/* New Teleport System VIP CAB created by Azora/Stars0fLight/DkWar
*/
var status = 0;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && status == 0) {
cm.sendOk("Alright..");
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
cm.sendGetText(" Hello i can warp you to many towns!\r\n#d #k\r\n\r\n Towns:\r\n El Nath\r\n Ludibrium\r\n Henesys\r\n Ellinia\r\n Showa Town\r\n Korea Folk Town\r\n Orbis\r\n Perion\r\n Kerning City\r\n New Leaf\r\n Leafre\r\n Zipangu\r\n Sleepywood\r\n Dungeon\r\n Omega Sector\r\n AquaTown\r\n Mu Lung\r\n Herb Town\r\n Amoria\r\n #d(Please write the town you want to go to)");
}
else if (status == 1) {
if (cm.getText().equals("henesys")) {
cm.warp(100000000, 0);
cm.sendOk("Welcome to #bHenesys#k");
cm.dispose();
}
else if (cm.getText().equals("Henesys")) {
cm.warp(100000000, 0);
cm.sendOk("Welcome to #bHenesys#k");
cm.dispose();
}
else if (cm.getText().equals("kerning city")) {
cm.warp(103000000, 0);
cm.sendOk("Welcome to #bKerning City#k");
cm.dispose();
}
else if (cm.getText().equals("kerning")) {
cm.warp(103000000, 0);
cm.sendOk("Welcome to #bKerning City#k");
cm.dispose();
}
else if (cm.getText().equals("Ellinia")) {
cm.warp(101000000, 0);
cm.sendOk("Welcome to #bEllinia#k");
cm.dispose();
}
else if (cm.getText().equals("ellinia")) {
cm.warp(101000000, 0);
cm.sendOk("Welcome to #bEllinia#k");
cm.dispose();
}
else if (cm.getText().equals("orbis")) {
cm.warp(200000000, 0);
cm.sendOk("Welcome to #bOrbis#k");
cm.dispose();
}
else if (cm.getText().equals("Orbis")) {
cm.warp(200000000, 0);
cm.sendOk("Welcome to #bOrbis#k");
cm.dispose();
}
else if (cm.getText().equals("Perion")) {
cm.warp(102000000, 0);
cm.sendOk("Welcome to #bPerion#k");
cm.dispose();
}
else if (cm.getText().equals("perion")) {
cm.warp(102000000, 0);
cm.sendOk("Welcome to #bPerion#k");
cm.dispose();
}
else if (cm.getText().equals("Sleepywood")) {
cm.warp(105040300, 0);
cm.sendOk("Welcome to #bDungeon / Sleepywood#k");
cm.dispose();
}
else if (cm.getText().equals("sleepywood")) {
cm.warp(105040300, 0);
cm.sendOk("Welcome to #bDungeon / Sleepywood#k");
cm.dispose();
}
else if (cm.getText().equals("Dungeon")) {
cm.warp(105040300, 0);
cm.sendOk("Welcome to #bDungeon / Sleepywood#k");
cm.dispose();
}
else if (cm.getText().equals("dungeon")) {
cm.warp(105040300, 0);
cm.sendOk("Welcome to #bDungeon / Sleepywood#k");
cm.dispose();
}
else if (cm.getText().equals("Ludibrium")) {
cm.warp(220000000, 0);
cm.sendOk("Welcome to #bLudibrium#k");
cm.dispose();
}
else if (cm.getText().equals("ludibrium")) {
cm.warp(220000000, 0);
cm.sendOk("Welcome to #bLudibrium#k");
cm.dispose();
}
else if (cm.getText().equals("Ludi")) {
cm.warp(220000000, 0);
cm.sendOk("Welcome to #bLudibrium#k");
cm.dispose();
}
else if (cm.getText().equals("ludi")) {
cm.warp(220000000, 0);
cm.sendOk("Welcome to #bLudibrium#k");
cm.dispose();
}
else if (cm.getText().equals("Elnath")) {
cm.warp(211000000, 0);
cm.sendOk("Welcome to #bEl nath#k");
cm.dispose();
}
else if (cm.getText().equals("El nath")) {
cm.warp(211000000, 0);
cm.sendOk("Welcome to #bEl nath#k");
cm.dispose();
}
else if (cm.getText().equals("elnath")) {
cm.warp(211000000, 0);
cm.sendOk("Welcome to #bel nath#k");
cm.dispose();
}
else if (cm.getText().equals("el nath")) {
cm.warp(211000000, 0);
cm.sendOk("Welcome to #bEl nath#k");
cm.dispose();
}
else if (cm.getText().equals("Omega Sector")) {
cm.warp(221000000, 0);
cm.sendOk("Welcome to #bOmega Sector#k");
cm.dispose();
}
else if (cm.getText().equals("Omega")) {
cm.warp(221000000, 0);
cm.sendOk("Welcome to #bOmega Sector#k");
cm.dispose();
}
else if (cm.getText().equals("omega Sector")) {
cm.warp(221000000, 0);
cm.sendOk("Welcome to #bOmega Sector#k");
cm.dispose();
}
else if (cm.getText().equals("omega")) {
cm.warp(221000000, 0);
cm.sendOk("Welcome to #bOmega Sector#k");
cm.dispose();
}
else if (cm.getText().equals("Korea Folktown")) {
cm.warp(222000000, 0);
cm.sendOk("Welcome to #bKorea Folktown#k");
cm.dispose();
}
else if (cm.getText().equals("Korea folktown")) {
cm.warp(222000000, 0);
cm.sendOk("Welcome to #bKorea Folktown#k");
cm.dispose();
}
else if (cm.getText().equals("korea Folktown")) {
cm.warp(222000000, 0);
cm.sendOk("Welcome to #bKorea Folktown#k");
cm.dispose();
}
else if (cm.getText().equals("korea folktown")) {
cm.warp(222000000, 0);
cm.sendOk("Welcome to #bKorea Folktown#k");
cm.dispose();
}
else if (cm.getText().equals("Korea")) {
cm.warp(222000000, 0);
cm.sendOk("Welcome to #bKorea Folktown#k");
cm.dispose();
}
else if (cm.getText().equals("korea")) {
cm.warp(222000000, 0);
cm.sendOk("Welcome to #bKorea Folktown#k");
cm.dispose();
}
else if (cm.getText().equals("Leafre")) {
cm.warp(240000000, 0);
cm.sendOk("Welcome to #bLeafre#k");
cm.dispose();
}
else if (cm.getText().equals("leafre")) {
cm.warp(240000000, 0);
cm.sendOk("Welcome to #bLeafre#k");
cm.dispose();
}
else if (cm.getText().equals("Mu Lung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("mu lung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("Mu lung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("mu Lung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("mu lung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("MuLung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("Mulung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("mulung")) {
cm.warp(250000000, 0);
cm.sendOk("Welcome to #bMu Lung#k");
cm.dispose();
}
else if (cm.getText().equals("Herb Town")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("herb Town")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("Herb town")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("herb town")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("HerbTown")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("herbTown")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("Herbtown")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("herbtown")) {
cm.warp(251000000, 0);
cm.sendOk("Welcome to #bHerb Town#k");
cm.dispose();
}
else if (cm.getText().equals("New Leaf")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("NewLeaf")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("New leaf")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("new Leaf")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("new leaf")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("newleaf")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("NL")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("nl")) {
cm.warp(600000000, 0);
cm.sendOk("Welcome to #bNew Leaf#k");
cm.dispose();
}
else if (cm.getText().equals("Amoria")) {
cm.warp(680000000, 0);
cm.sendOk("Welcome to #bAmoria#k");
cm.dispose();
}
else if (cm.getText().equals("amoria")) {
cm.warp(680000000, 0);
cm.sendOk("Welcome to #bAmoria#k");
cm.dispose();
}
else if (cm.getText().equals("Zipangu")) {
cm.warp(800000000, 0);
cm.sendOk("Welcome to #bZipangu#k");
cm.dispose();
}
else if (cm.getText().equals("zipangu")) {
cm.warp(800000000, 0);
cm.sendOk("Welcome to #bZipangu#k");
cm.dispose();
}
else if (cm.getText().equals("AquaTown")) {
cm.warp(230000000,0);
cm.sendOk(Welcome To #bAquaTown#k);
cm.dispose();
}
else if (cm.getText().equals("Aquatown")) {
cm.warp(230000000,0);
cm.sendOk(Welcome To #bAquaTown#k);
cm.dispose();
}
else if (cm.getText().equals("aquatown")) {
cm.warp(230000000,0);
cm.sendOk(Welcome To #bAquaTown#k);
cm.dispose();
}
else if (cm.getText().equals("Showa")) {
cm.warp(801000000, 0);
cm.sendOk("Welcome to #bShowa Town#k");
cm.dispose();
}
else if (cm.getText().equals("Showa Town")) {
cm.warp(801000000, 0);
cm.sendOk("Welcome to #bShowa Town#k");
cm.dispose();
}
else if (cm.getText().equals("showa town")) {
cm.warp(801000000, 0);
cm.sendOk("Welcome to #bShowa Town#k");
cm.dispose();
}
else {
cm.sendOk("Something went wrong!\r\nPlease type the correct name of the town you wish to go to!\r\n\r\nRemember there may be some towns not available in this version!");
cm.dispose();
}
}
}
}
Thats code u write a town it will search

little preview
works fine
