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Boss update 0.0.1 (Pianus Cave)

Newbie Spellweaver
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

nice ^^
 
Legendary Battlemage
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

Thx Ima Add right now =P
 
Experienced Elementalist
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

good job
 
Junior Spellweaver
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

nice release. cant wait for your pap =]
 
Newbie Spellweaver
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

I fixed the summon at papulatus its summons 10 High Darkstars (the moving ones) at the same place as Papulatus (couldnt find the x y !gps doesnt work T.T)
its easy to use just replace it with the old file at *yourrepack*\scripts\reactor

Link :
 
Last edited:
Experienced Elementalist
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

Yea well the thing is.... im current leaving the Regual Repack ..
im working whit BeginnerStory Project.
 
Junior Spellweaver
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

I fixed the summon at papulatus its summons 10 High Darkstars (the moving ones) at the same place as Papulatus (couldnt find the x y !gps doesnt work T.T)
its easy to use just replace it with the old file at *yourrepack*\scripts\reactor

Link :

does it spawn only once or more than once? and do they explode?
 
Experienced Elementalist
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

I fixed the summon at papulatus its summons 10 High Darkstars (the moving ones) at the same place as Papulatus (couldnt find the x y !gps doesnt work T.T)
its easy to use just replace it with the old file at *yourrepack\scripts\reactor

Link :

But this isnt a Reactor script cool anyway..
i got unreleased version of this pianus ^^
the spike mobs is healing pianus.
 
Newbie Spellweaver
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

does it spawn only once or more than once? and do they explode?

it spawns them just like the reactor spawns papulatus 0.o and there are 10 of them

Btw azora wich command do you use to find the x and y for the mobs
 
Experienced Elementalist
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

it spawns them just like the reactor spawns papulatus 0.o and there are 10 of them

Pretty useless...
You should make them the way i did.

I don't thing the mod's like that we are spamming here.
 
Newbie Spellweaver
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

Pretty useless...
You should make them the way i did.

I don't thing the mod's like that we are spamming here.

your way doesnt work at pap cause if you enter then there are already dark stars there
but if you use the reactor script to spawn them then they will appear together with papulatus

and for the second time : wich command did you use to find the x and y
 
Junior Spellweaver
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

your way doesnt work at pap cause if you enter then there are already dark stars there
but if you use the reactor script to spawn them then they will appear together with papulatus

and for the second time : wich command did you use to find the x and y

!charinfo <your name>
 
Legendary Battlemage
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Re: [Release] Boss update 0.0.1 (Pianus Cave)

oo Thx Again Needed This Again =P
 
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