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Broadcast Messages client-side, server-side

Junior Spellweaver
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Nov 21, 2006
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hi everyone,

there are many gunbound cheats that can send a message to the channel (client-side) using a DLL, most of them are C++ codes..

I tried that many times with D3D, sendmessage(), drawing, etc but I got only poop, I thing that messages are sent via packets

I would like to know how to send that message (client-side) with C, C++ or any other language.

If you know to send a global message, like a BCM, from outside the game, also tell me please.

can anyone help me? thank you!

NOTE: I am not creating a cheat application. :lol:
 
Junior Spellweaver
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There's a known broadcast exploit which is used by the Double Kill message packet. In the language file, search for the DK line, edit it, and find a way to send the "Double Kill" packet and you have your exploit.

If you can't, do same, but use a DK hack or make legit DK's and you have your custom message. This is why DK messages is disabled in Gunbound.ca

This works for GBTH, GBWC and possible GBWC Season 2.

I repeat, not our GBTH server because it's disabled due to this exploit.
 
Junior Spellweaver
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I want to show a message only for me u know.. via DLL file.. via packets or anyway

do you have any idea how I could find what are the packets I have to send?
 
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