Bugs of the servers? line age 2 L2J 

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Newbie Spellweaver
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i have found many bugs...but somehow you guys already mentioned those....i

think what i

have to say...is a simple bug....that i the player get kick out from the game..and

join back it says that the character is already in use?...even it is not in use.. and

also the network packets of the game...sometimes it has a very BIG activity on

network?(only 3 players are connected on the server) that can make players

lag...pls be known that i have updated windows updates and norton updates..i

dont have any network virus.. =) as i can see very fast activity of server...about

the server report/activity message...was very fast.. :eh:
 
well for one, all the server files realease arent in their final stages so they arent going to be streamlined and extremly fast just yet...

And maybe the unit ur using for the server doesnt meet up with the req. to host...
 
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huh?! are u kidding?? i have a good unit for server...

P4 3.3 GHZ w/ intel motherboard..
1 GB memory DDR
3 hardisk...1 master and 1 slave and 1 sata...all are 120 GB

and we are only playing on lan...that's why m asking that i found this bug becuase i use xrel,darkri,0.3 servers and all are in the same but the good server that i found out is darkri...server files..=) and yeah you have a point they not yet on final stage becuase quest is not workin... =P
 
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lol man the lag you get is because of packet collisions in memory between java and your lineage 2 client - even if the client isnt running, java can happen to make collisions in ram with windows features - change to linux and it wont happen that frequent.

as for the server being incomplete - there are hundreds of issues to be dealt with before it's complete and quests/skills arent high on the priority list so dont expect to get any of them working properly soon
 
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