Bugs with different NPCBuffers L2J 

Newbie Spellweaver
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Im using Interlude client and L2JFree server(I think)
And, so far I've tried to create many NPCbuffers , and every single on is bugged :(:
When I spawn it, click "Buff me" or whatever, it tells me: "You are either not carrying out your quest or don't meet the criteria"
Any help would be advised.
Ty
 
thats mean is not bypassed to your buffer exemple your buffer is 9999_NPCBuffer and ID is 40006 you must create right bypass to 9999_NPCBUffer second you must edit your " __init__" and inport your db :D
lets start .:D
gameserver/data/html/default ( place of your buffer html )
gameserver\data\jscript\custom (place of your __init__ )

add this in your __init__ :D

__all__ = [
'4000_ShadowWeapons',
'5011_l2day',
'6050_KetraOrcSupport',
'6051_VarkaSilenosSupport',
'7000_HeroItems',
'8000_RaidbossInfo',
'9999_NPCBuffer'

]
print ""
print "importing custom data ..."
for name in __all__ :
try :
__import__(name,globals(), locals(), [], -1)
except :
print "failed to import quest : ",name
print "... done"
print ""
 
Upvote 0
Sapastik, there's no such file in interlude...
impactmu, probably you have syntax errors in your script...
every time you modify the script - reload the server and see if the console says anything...
 
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