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L2J C4 Items and Weapons

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Newbie Spellweaver
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If u cant wait till greenhope releases his c4 weapons and armor, u can try this

U need C4 files in SYSTEXTURES folder M and F "DarkElf.ukx", "Dwarf.ukx", "Elf.ukx", "Elf.ukx", "Fighter.ukx", "Magic.ukx", "Orc.ukx" "Shaman.ukx" and lineageweapons.utx and of course C4 ANIMATION files lineageweapons.ukx download them on
Code:
http://testserver.lineage2.co.kr/Client/L2_ch4.part1.rar 
http://testserver.lineage2.co.kr/Client/L2_ch4.part2.rar
here are some c4 mob weapons(ugly)
Code:
INSERT INTO `weapon` VALUES (9101, 'spear_of_ahrimanes', 'lrhand', 'true', 300, 2, 2, 'steel', 'd', 5, 5, 'dagger', 12, -3.00000, 0, 0, 0, 433, 0, 5, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9102, 'staff_of_barka_silenos_shaman', 'lrhand', 'true', 2180, 2, 2, 'fine_steel', 's', 78, 10, 'sword', 8, 0.00000, 0, 0, 0, 325, 0, 39, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9103, 'sword_of_apostle_warrior', 'rhand', 'true', 1330, 1, 1, 'adamantaite', 's', 213, 10, 'sword', 8, 0.00000, 0, 0, 0, 379, 0, 107, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9104, 'sword_of_vampire_warrior', 'rhand', 'true', 1320, 1, 1, 'fine_steel', 'a', 232, 10, 'sword', 8, 0.00000, 0, 0, 0, 379, 0, 114, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9105, 'bow_of_halisha', 'lrhand', 'true', 1650, 1, 1, 'adamantaite', 's', 519, 5, 'bow', 12, -3.00000, 0, 0, 0, 293, 10, 121, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9118, 'arcana_mace', 'rhand', 'true', 910, 1, 1, 'adamantaite', 's', 270, 20, 'blunt', 4, 4.00000, 0, 0, 0, 390, 0, 145, 100, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9119, 'axe_of_ketra_orc_chieftain', 'lrhand', 'true', 1330, 1, 1, 'adamantaite', 's', 213, 10, 'blunt', 8, 0.00000, 0, 0, 0, 379, 0, 107, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9120, 'blunt_of_aposlte_mage', 'rhand', 'true', 1300, 1, 1, 'adamantaite', 's', 240, 5, 'blunt', 4, 4.00000, 0, 0, 0, 433, 0, 5, 95, 0, 0, 'true');
and hero weapons, if u still dont have them
Code:
INSERT INTO `weapon` VALUES (9106, 'the_axe_of_hero', 'rhand', 'true', 1820, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 379, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9107, 'the_bow_of_hero', 'lrhand', 'true', 1650, 1, 1, 'adamantaite', 's', 675, 5, 'bow', 14, -3.75000, 0, 0, 0, 320, 3, 121, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9108, 'the_dagger_of_hero', 'rhand', 'true', 850, 1, 1, 'adamantaite', 's', 285, 5, 'dagger', 14, -3.75000, 0, 0, 0, 453, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9109, 'the_longsword_of_hero', 'rhand', 'true', 1200, 1, 1, 'adamantaite', 's', 283, 12, 'sword', 9, 0.00000, 0, 0, 0, 400, 0, 124, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9110, 'the_dualsword_of_hero', 'lrhand', 'true', 2250, 1, 1, 'adamantaite', 's', 410, 12, 'dual', 10, 0.00000, 0, 0, 0, 360, 0, 146, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9111, 'the_fist_of_hero', 'lrhand', 'true', 1370, 1, 1, 'adamantaite', 's', 360, 5, 'dualfist', 4, 4.75000, 0, 0, 0, 340, 0, 120, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9112, 'the_hammer_of_hero', 'rhand', 'true', 1470, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 400, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9113, 'the_mace_of_hero', 'rhand', 'true', 1470, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 400, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9114, 'the_pole_of_hero', 'lrhand', 'true', 1800, 1, 1, 'adamantaite', 's', 350, 10, 'pole', 8, -3.75000, 0, 0, 0, 345, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9115, 'the_staff_of_hero', 'lrhand', 'true', 910, 1, 1, 'adamantaite', 's', 320, 25, 'blunt', 6, 4.75000, 0, 0, 0, 340, 0, 178, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9116, 'the_sword_of_hero', 'rhand', 'true', 1200, 1, 1, 'adamantaite', 's', 330, 12, 'sword', 9, 0.00000, 0, 0, 0, 400, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9117, 'the_two_handed_sword_of_hero', 'lrhand', 'true', 1640, 1, 1, 'adamantaite', 's', 366, 14, 'sword', 9, 0.00000, 0, 0, 0, 379, 0, 148, 100, 0, 0, 'true');
then put 9100-9199.xml to C:\server\l2j\data\stats\weapon
then put my patch on ur system folder
Enjoy
i have added marriage clothes to my server





go to post #139 on this thread to know how to add these
 

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Newbie Spellweaver
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darkwolf999 said:
you got this working?

haha i see you dont have it
:'(
:''(
Thats the stuff i want working :/ goddamnit i need to figure out how
 
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Banned
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you need make xmls of all the new items first then add them with the same id into the armor or weapon sql
 
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Newbie Spellweaver
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yeah u must add them to l2jdb and then to xml, must be same item id
u can also see the correct weapon stats(p.atk, m.atk, atk speed. etc..) on my weapongrp.dat
 
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Newbie Spellweaver
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ok cheers ill get to work then thanks alot, or not since its all crptyed
 
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Junior Spellweaver
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ok i tried to make the dual heros with the followin xml:
Code:
<?xml version='1.0' encoding='utf-8'?>
<item id='9110' name="the_heros_sword*the_heros_sword">
  <for>
    <set val='433' order='0x08' stat='pAtk' />
    <set val='161' order='0x08' stat='mAtk' />
    <set val='12' order='0x08' stat='rCrit' />
    <set val='325' order='0x08' stat='pAtkSpd' />
    <add val='6' order='0x40' stat='accCombat'>
     <and>
      <using slotitem="9110;14;4"/>
     </and>
    </add>
    <enchant val='0' order='0x0C' stat='pAtk' />
    <enchant val='0' order='0x0C' stat='mAtk' />
</for>
</item>
i add a new field to the weapon table using navicat with the same id 9110.

went inside the server used //create_item 9110 but nothing happens then i looked at the server window and found this:
Code:
Error in file C:\l2j\data\stats\weapon\9110_the_heros_sword+the_heros_sword.xml
java.lang.NullPointerException
        at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java
:118)
        at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.
java:105)
        at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:78)

        at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:
161)
        at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.ja
va:131)
        at net.sf.l2j.gameserver.ItemTable.<init>(ItemTable.java:234)
        at net.sf.l2j.gameserver.ItemTable.getInstance(ItemTable.java:163)
        at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:293)
        at net.sf.l2j.Server.main(Server.java:70)

ItemTable: Loaded 902 Weapons.

what else am i supose to do?
 
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Skilled Illusionist
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Wait for new update of Greenhope..... Many new features
 
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Junior Spellweaver
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Can any one give me a copy of their weapon.sql with the armors in it?
 
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Newbie Spellweaver
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OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 749 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5500 (7801)

Failed to load 'Texture L2Font-e.SmallFont-e': Failed to find object 'Texture L2Font-e.SmallFont-e'

History: UObject::SafeLoadError <- UObject::StaticLoadObject <- (Engine.Texture L2Font-e.SmallFont-e NULL) <- UCanvas::UCanvas <- UViewport::UViewport <- UWindowsClient::NewViewport <- UGameEngine::Init <- InitEngine



sigh why do i keep getting this when i start up the client? ~_~.
can someone upload theirs? (font-e)
 
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Junior Spellweaver
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apparantly im doing something wrong im opening the tables with navicat go to the end of it and press insert fill in the rows but i still get the same error.

and in the other hand how do you open the weapongrp.dat? so it comes out in english?
 
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Newbie Spellweaver
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when i type localhost/a/

show's

cannot load mysql extension;
please check PHP configuration
Documentation
 
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