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Map California (Alpha) in Terrain 2

Junior Spellweaver
Joined
Dec 1, 2013
Messages
167
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59
Hello guys, today I want to show you my currently work, California in Terrain 2.
do it for yourself to finish it.

proof



Update #1



download Update 3 :

https://mega.co.nz/#!xFlBAQAY!JaRlOif8lYbjxlwUDQiFwdy8vSTVf1yPXO70Sid-mBM

greetings eywasgeht
 
Last edited:
Junior Spellweaver
Joined
Oct 26, 2013
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super thanks for the map is really great but unfortunately I lack a taxtur for abflus because the man sees but in the picture:-D



eywasgeht - California (Alpha) in Terrain 2 - RaGEZONE Forums
 
Junior Spellweaver
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i will Upload the .dds later :)

greetings

eywasgeht
 
Banned
Banned
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error map;
000064.109| WARNING: Object data/objectsdepot/wz_caliprops/prop_traffic_block_01.sco can't be loaded!
000064.109| WARNING: Object data/objectsdepot/wz_caliprops/prop_traffic_block_01.sco can't be loaded!
000064.110| WARNING: Object data/objectsdepot/wz_citystreets/la_road_4lane_3x3_dway_1s_01.sco can't be loaded!
000064.110| WARNING: Object data/objectsdepot/wz_citystreets/la_road_4lane_3x3_dway_1s_01.sco can't be loaded!
000064.110| WARNING: Object data/objectsdepot/wz_citystreets/la_road_4lane_3x0_5.sco can't be loaded!
000064.110| WARNING: Object data/objectsdepot/wz_citystreets/la_road_4lane_3x0_1.sco can't be loaded!
000064.110| WARNING: Object data/objectsdepot/wz_citystreets/la_road_4lane_3x0_025.sco can't be loaded!
000064.110| WARNING: Object data/objectsdepot/wz_citystreets/la_road_4lane_3x0_012.sco can't be loaded!
000064.115| WARNING: Object data/objectsdepot/wz_citystreets/la_parking_props_02_cap_half.sco can't be loaded!
000064.116| WARNING: Object data/objectsdepot/wz_calibuildings/bld_store_liquor_01.sco can't be loaded!

and more :)
please upload object
 
Junior Spellweaver
Joined
Dec 1, 2013
Messages
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59
Just extract infestation and use the models.

Greetings

eywasgeht
 
Joined
Aug 14, 2009
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1,189
Code:
# War Inc. Battle Zone (script 0.1.1)
		# script for QuickBMS http://quickbms.aluigi.org

		getdstring SIGN 4
		if SIGN != "arfl"
			print "you must open only the first file, WO_00.bin"
			cleanexit
		endif

		get VER long
		get DUMMY long
		get FILES long
		get SIZE long
		get DUMMY long
		savepos OFFSET
		comtype unzip_dynamic
		clog MEMORY_FILE OFFSET SIZE SIZE
		comtype zlib

		get PACK_EXT extension
		get PACK_BASENAME basename
		string PACK_BASENAME >>= "_"

		math LAST_PACK = -1
		for i = 0 < FILES
			getdstring NAME 260 MEMORY_FILE
			get TYPE byte MEMORY_FILE
			get PACK byte MEMORY_FILE
			get OFFSET long MEMORY_FILE
			get SIZE long MEMORY_FILE
			get ZSIZE long MEMORY_FILE
			get CRC long MEMORY_FILE
			getdstring DUMMY 0x12 MEMORY_FILE
			math PACK += 1

			if PACK != LAST_PACK
				string PACK_NAME p= "%s_%02d.%s" PACK_BASENAME PACK PACK_EXT
				open FDSE PACK_NAME 1
				math LAST_PACK = PACK
			endif
			math OFFSET += 4    # arfd

			if TYPE == 2
				clog NAME OFFSET ZSIZE SIZE 1
			elif TYPE == 1
				log NAME OFFSET SIZE 1
			else
				print "unknown TYPE %TYPE%, contact me"
				cleanexit
			endif
		next i

Program:
 
Newbie Spellweaver
Joined
Oct 20, 2013
Messages
21
Reaction score
3
Hello guys, today I want to show you my currently work, California in Terrain 2.
do it for yourself to finish it.

proof



Update #1



download Update 3 :

https://mega.co.nz/#!xFlBAQAY!JaRlOif8lYbjxlwUDQiFwdy8vSTVf1yPXO70Sid-mBM

greetings eywasgeht
very awesome map.
but i got a problem, when i try to join in the map, its full loaded and stuff, but nothing happens ?
 
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