Hello yes, recently I started Wz editing again. I quit and start again a lot...
Anywho, before GMS started using the Source properity, it was all good, then they used it, and that caused blinking item's in lower verisons when you were to import it. I found a way around that and it worked all fine and dandy. Now I imported this cape, (there are more like it but this is one I am using as an example.)
Comso Knockout Cape.
Anywho, I would look into the Char.wz to see why it isn't working, all I see is that every node is a WZUOLProperity meaning, (source so to speak) and it all links to default/default so I would look in that node...
Ignore the highlighted numbers and pos, I added that in to see if it would work... it didn't...
But the normal nodes would be origin, delay, and z yet none have any images.
So I look at the Effect.WZ. I found the ItemID in ItemEff.img, so I added it into the v83 Effect, as I take a look and this is what it looks like.
I took a look in default and it was Effect>images of cape.
So I think it was fixed but I imported it and it still wasn't working.
Does anyone know why it is doing this? Not looking for a direct answer, but a point in the right direction. If you know the answer that would be good too.