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Changing amount of AP gaining each level.

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Maybe this is already released or some people already knew it.

Ok getting started.
Goto mapleCharacter.java which is located at src>net>sf>odinms>client.

Now search for remainingAp (Ctrl+F)
Keep searching till you see this : remainingAp += 5;
Change the 5 to anything you want. Compile!
And its done. Hopefully some people needed this :D

Credits for me finding this out :D
 
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Re: [Release] Changing amount of AP gaining each level.

Nice Release this will come in handy! THANKS! =D
 
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Re: [Release] Changing amount of AP gaining each level.

Well this come in handy for people with fun servers, but a real server wouldn't want this because people would be "godly" lol
 
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Re: [Release] Changing amount of AP gaining each level.

Well this come in handy for people with fun servers, but a real server wouldn't want this because people would be "godly" lol
Who says a person has to make it extremely high? Not everyone has that 'omglol fun = gawdly omgloL!!11" mentality.
 
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Re: [Release] Changing amount of AP gaining each level.

You can make it 6 :D
Btw dont flame me I didn;t make MapleStory so Flame Wizet (=Nexon) F3
 
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Re: [Release] Changing amount of AP gaining each level.

LOL. Make it 9999, people will love your server~
 
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Re: [Release] Changing amount of AP gaining each level.

LOL. Make it 9999, people will love your server~

There'd be no point of INT then (max M.ATT and M.DEF is 1999)

The max of any stat before it goes negative is 32767, so if you make it 1000000 or something.. LOL, have fun with -32768 stats.
 
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Re: [Release] Changing amount of AP gaining each level.

There'd be no point of INT then (max M.ATT and M.DEF is 1999)

The max of any stat before it goes negative is 32767, so if you make it 1000000 or something.. LOL, have fun with -32768 stats.
lmao i done that XD
 
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