Initiate Mage
- Joined
- Feb 17, 2017
- Messages
- 4
- Reaction score
- 1
MetaWind, what are you trying to prove? we acctually all knew that, I knew that source is compile-sucessfull , and ofcourse it's possible to run on local host.. lel, when you release it globally , let me know.I can't give translation, that i've done at this moment, cause unfortianaly, i was spend for this game only few hours and right now, client that i have is just a mix between original and EU-US files (this game are "awesome", localized strings is a part of object templates)
But i can give an original files, that i grab from EU-US servers (yesterday, 22.02.2017). This files has more localizations, that only en.
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password: mw23022017
p.s
Be aware, do not just REPLACE ALL old data by new.
del *.blz
list_archive.py
list_archive.txt
blade_archive.exe list_archive.txt
That no one could make it public? Even the 18-year-old Russians managed to run
Hi all,
Today worked on the files in this project. I got a file of source code 2.9GB.
After 6 hour working on it i could start the server and client from a remote ip.
The Source Code C++ is successfull compiled in debug mode. But the Client AS3 => Flash Builder project got many error in the Blade3D project.
I need to know when you worked on this project did you compile the client successfull ?
Regards,
Karim