Crasher patch

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but i just inject it and then it crash!!! >.< i already made the 'AntiHack' folder

Mhm, I got the same problem even WizKid came on TeamViewer and tryed to help me but the Matchserver/MatchAgent kept crashing after he injected it..

xD mmm i have a problem..the matchserver and matchagent crash D: when i inject the dll on my vps D:

works for x64 and x86?
Funny, because mine works wonderfully on x64 now. No crashes at all :). Also patched all SQL injections. If need be Andy / Peter / Wizkid / DonaldDuck / multi-personality faggot wants to think he's so amazing I'll releases all SQL injections. Hell, I can render ANY anti-hack useless.
 
Funny, because mine works wonderfully on x64 now. No crashes at all :). Also patched all SQL injections. If need be Andy / Peter / Wizkid / DonaldDuck / multi-personality faggot wants to think he's so amazing I'll releases all SQL injections. Hell, I can render ANY anti-hack useless.

'Yours' works perfectly when it's leeched from mine? Euhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh. Owkay. Tbh, mine works fine on x64, some versions of Windows 2003 refuse to load a DLL. As soon as a hook is applied, the application crashes.

And have fun with the SQL injections, that **** is sooo easy to patch, just scan all incoming packets, rofl. Remember you couldn't get the one in the room name working? Well, I have it patched.

On and third, your 'patch' doesn't patch SQL injections at all, nor the crash. It only blocks 4 exploits.

Fourth, you're the one here that thinks he is amazing. Run away from it, hide for it, we all know it. You didn't change Jacob, you didn't...

Fifth, I'll release a public patch for anything that causes a huge damage. For FREE.
 
'Yours' works perfectly when it's leeched from mine? Euhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh. Owkay. Tbh, mine works fine on x64, some versions of Windows 2003 refuse to load a DLL. As soon as a hook is applied, the application crashes.

And have fun with the SQL injections, that **** is sooo easy to patch, just scan all incoming packets, rofl. Remember you couldn't get the one in the room name working? Well, I have it patched.

On and third, your 'patch' doesn't patch SQL injections at all, nor the crash. It only blocks 4 exploits.

Fourth, you're the one here that thinks he is amazing. Run away from it, hide for it, we all know it. You didn't change Jacob, you didn't...

Fifth, I'll release a public patch for anything that causes a huge damage. For FREE.
Wizkidje for President..Yeah:love:
 
'Yours' works perfectly when it's leeched from mine? Euhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh. Owkay. Tbh, mine works fine on x64, some versions of Windows 2003 refuse to load a DLL. As soon as a hook is applied, the application crashes.

And have fun with the SQL injections, that **** is sooo easy to patch, just scan all incoming packets, rofl. Remember you couldn't get the one in the room name working? Well, I have it patched.

On and third, your 'patch' doesn't patch SQL injections at all, nor the crash. It only blocks 4 exploits.

Fourth, you're the one here that thinks he is amazing. Run away from it, hide for it, we all know it. You didn't change Jacob, you didn't...

Fifth, I'll release a public patch for anything that causes a huge damage. For FREE.


Owned.

Wizkid is beast :)
 
Yes Nice Release. But

once my server crashed i added it in and it worked fine. but it just crashed again? someoone found a way to get pass your .dll?
 
'Yours' works perfectly when it's leeched from mine? Euhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh. Owkay. Tbh, mine works fine on x64, some versions of Windows 2003 refuse to load a DLL. As soon as a hook is applied, the application crashes.

And have fun with the SQL injections, that **** is sooo easy to patch, just scan all incoming packets, rofl. Remember you couldn't get the one in the room name working? Well, I have it patched.

On and third, your 'patch' doesn't patch SQL injections at all, nor the crash. It only blocks 4 exploits.

Fourth, you're the one here that thinks he is amazing. Run away from it, hide for it, we all know it. You didn't change Jacob, you didn't...

Fifth, I'll release a public patch for anything that causes a huge damage. For FREE.

There's more then you know. MCommand::SetData is for TCP. Easy as that.
Mine only patches 4? LOL?
Code:
	try
	{
		unsigned short nOffset = 0 ,nPacketId = 0, nUserLen = 0, nPassLen = 0;
		memcpy (&nPacketId, lpPacket+2,2);
		if (nPacketId == 0x3EA || (nPacketId == 0x3E9 && lpPacket[5] == 0xFF && lpPacket[6] == 0xFF && lpPacket[8] == 0xFF))
		{
			MCommand__SetDataDet.Ret (FALSE);
			return false;
		}
		else if (nPacketId == 0x3E9)
		{
			nOffset=5;
			memcpy (&nUserLen, lpPacket+5, 2);
			if (nUserLen > 32)
			{
				MCommand__SetDataDet.Ret (FALSE);
				return false;
			}
			nOffset+=nUserLen+2;
			memcpy (&nPassLen, (lpPacket+nOffset), 2);
			if (nPassLen > 64)
			{
				MCommand__SetDataDet.Ret (FALSE);
				return false;
			}
		}

Damn, that sure only patches 4 :(.
You haven't seen the revisions of what I've done so try again.
Next, I am the best ever. Lets see you bypass GameSecure. ThievingSix even refused to touch it. To be a cool kid like ColdFX, I shall post infoz!

  • Checksum on .code, .data, and .imports
  • Checksums all through d3d9, scanning VTable and device pointers.
  • Return address and code execution checks.
  • Thread checks from outside .code bypass.
  • Kernel32 function scanning
  • Custom time checks between sever and client, then anti-hack to client.
  • More games supported then "GunZ"
  • Custom obfuscation and virtualization for each function.
 
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