- Joined
- Apr 21, 2009
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Hey guys..
Omg..I didn't even tryed to learn to change the source. I'm now out of flyff forever.
Well I think when I started playing flyff the "Repair of weapons" was already removed from flyff. But I think that's just AMAZING.
However, In my opinion eflyff actually is only good for donators... That's it...lol
Cheers.
I feel you, Flyff at his best. I used to stuck one of my hotkeys all night to skill a buff on my RM. God I miss these good old days.
Imo if a server can manage to get all those old features back, it would be the number one Flyff (really low rates).
Game's a f2p mmo so the more you pay the better you play. Even PServers do it. How you think they stay in business so long?Since when was eFlyff a charity? If you buy GPotatoes, you're a CSer, not a donor.
You obviously weren't one of the thousands of people who loved this system and still do to this day. Explain to me why it wouldn't be a bad thing learning AOE skills much earlier on than waiting until a certain level. Leveling skills took time, as well as patience. Sticking a key was only good if you spend hours at the game and even then I didn't see the use of it. I didn't skill spam hardly at all. I used my skills either solo or pars in which is what made the game as unique as ever. The only thing unbalanced where the pkers and ksers who were unrelenting on a PK channel.This is nostalgia and nothing more. Can you ask yourself why it would be enjoyable to stick one of your F-Keys down? The skill system was extremely unfair to people who didn't use the AFK skill-spamming method and the people that did use the method would have gotten bored after a month or so of it.
So then why keep beating a dead horse. Why not reinvent the game with new, better quests, a better skill system and overall game mechanics more suited to your younger generations needs.This is the reason the Flyff community is crap, because the game is too old and players act as though the oldest versions were the best. This makes everyone sad to play the current version(even the new players) because the old players keep QQing about the past and how much better it was.
The game. sucks. butt now and has since v9. All they do is release poop for people 100 levels and up. Once in a while they get thrown a bone but for the most part if you can't shell out GPots faster than your parents can make money, the game is so mediocre. The ones getting shafted are new players and players who are not that high and won't be for a while. That is why the game sucks. The way of life in game is unbalanced for non donators/CSers as it would be for a real player.If it weren't for the community, v18 tops v6-7 in almost every way except the PK system in my opinion. If everyone would stop living in the past and just enjoy the game as it is now, Flyff would seem much more alive and would be a lot more enjoyable.
Yea I agree with low rates being a bad idea.Also a v6-lowrate server would die because there wouldn't be any way for it to get over 150 CCU and create a stable economy. Even a server with 500+ average CCU feels empty to some. I really wish people would think about what they're typing before they post it.
It didn't appeal to people because it wasn't marketed right. Hell you got buy some people off, make phony testimonials, or even make a freakin game out of using the system. That is why it failed. The PK system is genius and done right adds flavor to any pserver.Oh and for the record, DemonFlyff had v6 PK fully integrated into v16 files and it didn't gain much attention because it didn't appeal to newer players.
Game's a f2p mmo so the more you pay the better you play. Even PServers do it. How you think they stay in business so long?
You obviously weren't one of the thousands of people who loved this system and still do to this day. Explain to me why it wouldn't be a bad thing learning AOE skills much earlier on than waiting until a certain level. Leveling skills took time, as well as patience. Sticking a key was only good if you spend hours at the game and even then I didn't see the use of it. I didn't skill spam hardly at all. I used my skills either solo or pars in which is what made the game as unique as ever. The only thing unbalanced where the pkers and ksers who were unrelenting on a PK channel.
So then why keep beating a dead horse. Why not reinvent the game with new, better quests, a better skill system and overall game mechanics more suited to your younger generations needs.
The game. sucks. butt now and has since v9. All they do is release poop for people 100 levels and up. Once in a while they get thrown a bone but for the most part if you can't shell out GPots faster than your parents can make money, the game is so mediocre. The ones getting shafted are new players and players who are not that high and won't be for a while. That is why the game sucks. The way of life in game is unbalanced for non donators/CSers as it would be for a real player.
Yea I agree with low rates being a bad idea.
It didn't appeal to people because it wasn't marketed right. Hell you got buy some people off, make phony testimonials, or even make a freakin game out of using the system. That is why it failed. The PK system is genius and done right adds flavor to any pserver.
Just take a moment to reflect on something. In Star Wars Galaxies people loved the battle system for years. When they updated to the new system almost HALF the players left the game and it nearly killed the game. Take Flyff. People absolutely loved the v6 skill system. I challenge people to find other mmo that use this type of system. Its what drew me in. Now when they changed it in v7, TONS of players left the game because they worked so hard to get their skills up and now all they got in return was points for it. Some players even had to give up skills learned early on because of it. Now I ask you. Where is the fairness in that. Why would go do this: "Well I applaud you for your hard work at making your character learn all their skills before lv70 so here is 300 points and we'll need to take back half your skills as its unfair to new players."
Its not our fault certain people couldn't focus for more than 3 seconds on actually training a character.
Dude. You can write off that poop on your taxes. Since the game is free and no one is making you buy anything, giving money in exchange for credits is considered a charity by technical standards.
I donate to PBS once a year and I get something in return like DVDs, tshirts, coffee mugs, etc. Its a donation with perks and nothing less.
The only time it isn't considered donating is when you Pay to Play like Wow, and SWG does.
Since when was eFlyff a charity? If you buy GPotatoes, you're a CSer, not a donor.
Are you kidding? In my opinion a CSer or a donor is all the same, you pay to be the boss of the game.
There is no such thing as a "fair" F2P video game. You will never find one in your entire life that favors players as much as CS'ers. CS'ers pay the server bills and receive awards, normal players play for free and have to work for the awards. Either way you have to work. Do you think CS'ers somehow magically achieve money from a magic ball? They have to work IRL to earn their money that they spend on the game they love. While you QQ on your lazy butt "working" on killing bosses, a.k.a. pressing buttons while you sit on a chair, most CS'ers (excluding spoiled kids) work for their money. Stop hating what you can't achieve and go get a job.
First of all, I can't get a job because I'm too young. But I still work as much as you.
Second, I know how hard it's to host something without donations. But I was particulary talking about those Ducking servers that make cs items with +50000000000000000000 stats for donators. That's what I mean.
Are you kidding? In my opinion a CSer or a donor is all the same, you pay to be the boss of the game.
I also take to say that most of the high rate servers totally suck. Even your server was simple perfect with low rates. Now it went like the others (high rates). I used to visit your website just because I loved the way the server was working. But right now I don't do that at all since you changed it. I understand that nowadays it's hard to have a low rates server but the server just lost his "honor", but that's only my opinion.
I'm not sure, but I think some time ago you were complaining about high rates servers here in RageZone, but you are like them now.
Cheers
Now that that is out of the way, this whole conversation is starting to go off topic. I'm not speaking more on this so don't bother trying to stir up trouble. thanks.
It's all about opinions, and I'm not targeting your server with rude and ignorant comments, I was just expressing my opinion.
However I agree with GK. Buff pang somehow "killed" ringmaster.
If it were removed from the game would get much more fair.
There is absolutely nothing more miserable in Flyff than stalking a grindwhore for 12 hours straight every day until the day you die to level up without any breaks. There is also nothing more Ducking annoying than having to search for hours for a ringmaster and having a large chance of finding an unreliable one that leaves within seconds or doesn't know how to buff and heal you.
However, your statement is wrong. Ringmasters do have a purpose. Buff pangs can't heal or debuff or HC. Ringmasters can. Therefore Ringmasters have a purpose and they never died like you claim.
However, your statement is wrong. Ringmasters do have a purpose. Buff pangs can't heal or debuff or HC. Ringmasters can. Therefore Ringmasters have a purpose and they never died like you claim.