- Joined
- Sep 14, 2006
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ok so i wanted to make a mob of my own, i followed the guide thats here perfectly. Set the coordinates to a custom spot but hes not there. so i thought it was the map and moved him in front of temp still not there. I can port to him (/move 500) but cant see him and he wont attack this is everything i changed
InitMonster
GenMonster
Macro.dat
message-e.dat
and changed the gtx file from "M051.GTX" to M500.GTX
and changed the 3 little files in Data > Monster > Clothes "M050_B1.gb, M050_B2.gb, and M050_B3.gb" to "M500_B1.gb, M500_B2.gb, M500_B3.gb"
also in M050_B1.gb at the end of the code i changed M050 to M500
any ideas?
InitMonster
Code:
;500
(monster (name 500) (index 500) (country 0 2) (race 1) (level 80) (ai 2) (range 28) (sight 200 10) (exp 1000000) (itemgroup 199 20)
(str 150) (hth 430) (int 10) (wis 10) (dex 150) (hp 30000) (mp 70) (aspeed 1500) (hit 180) (dodge 120)
(attack 0 1000 2000) (magic 0 0) (defense 180 100) (absorb 50) (mspeed 1600 20) (resist 80 80 80 80 80)
(quest ))
GenMonster
Code:
(genmonster (index 500) (map 0) (area 4068) (max 1) (cycle 1) (rect 9060 7131 9083 7145))
Macro.dat
Code:
( monsterinfo ( key 500) ( bone 8 ) (level 80) ( scale 3.0 8 ) ( motion "GGGAAGAAGG" ) (mspeed 1600 20) (attheight 18))
message-e.dat
Code:
( monstername 500 "Banana Doggebi")
and changed the gtx file from "M051.GTX" to M500.GTX
and changed the 3 little files in Data > Monster > Clothes "M050_B1.gb, M050_B2.gb, and M050_B3.gb" to "M500_B1.gb, M500_B2.gb, M500_B3.gb"
also in M050_B1.gb at the end of the code i changed M050 to M500
any ideas?