Elite Diviner
- Joined
- Sep 12, 2020
- Messages
- 442
- Reaction score
- 224
If i get NO reply's and no Likes for this ill take it as no one is downloading it and "I'am wasting my time",
This will be the last one of my releases, In that case... I will send the Next release too the people that gave me a like. I should not have to do things like this but i got 1 reply and 3 likes from the last release and i know 1070 + viewed it. Sorry for wasting your time....
Happy New Year, everyone
If your goal is to provide something for others to use and to improve upon the existing release, then there is no waste of time.
Also, found another missing NPC:
100423 Obenmoti, Dust Devil Canyon ZoneID 6. His tent is to the opposite of Boedem's tent up in Tempest Height. His specific position is behind the table in there.
So your telling me to stop posting new release to help others then
Thats the point all the ones running servers and charging others to play on it for something that was given for free , too me is just wrong .. But if a simple "like" makes a difference then would you not do it
Read my post again and quote the part where I said exactly that. You're misinterpreting stuff there.
I agree that it is just wrong but again, this is inevitable. There are also a lot of asset designers who provide their assets for free for game developers and designers to use as they see fit. Many of them also use them in projects intended to produce financial profit. Will the asset designers ever see any financial compensation? Likely not.
A like also makes zero difference there. People will still use your work to make money from it.
Porting the 6.5.2 databases to 7.4.X is definitely no easy task and deserves a lot of respect. But most people simply do not give a poop about the effort behind it. They are users, not developers. They could never understand the effort and experience required to produce such a result. Another factor is that this is the Internet. To most people, you are just some nobody who provided a bunch of fancy files. Not some famous celebrity or legend who's known across the whole private server scene.
Also, I don't use your release yet. I don't have a whole lot of motivation for 7.X content as it's really the embodiment of Runewaker's lack of interest for the game. I would install a final content release for the sake of completion but I'm not terribly stoked about it.
I guess if i did not get any like i still would release here to help all the ones that actually appreciate it. Like i did on the first post?
I guess if i did not get any like i still would release here to help all the ones that actually appreciate it. Like i did on the first post?
For the sake of progress, this was the better decision. I'm no programmer or experienced database user myself and my skills are limited to spotting what's out of the ordinary during regular gameplay but doing it this way allows more people to work on the same thing.I was thinking about changing the structure so that way no one can use the data from my clients but I decided hey you know what after seeing this thread I've decided that I'm going to leave
@xSpeedx however until I can figure out how to get all of the data in their correctly he still going to be limited he's using the data that I'm creating I'm trying to get all of the issues fixed but I'm getting close but it's not there yet I'm just having problems with tears +30 as well as some weapons and armor are broken however in today's patch some of that will be fixed and also I'll be throwing in that One DB you mentioned and also the animations for spells are fixed in the new patch that will be out today
@Janebug you know what to be 100% honest I was thinking about changing the structure so that way no one can use the data from my clients but I decided hey you know what after seeing this thread I've decided that I'm going to leave keep trying to fix the problem and then letting you guys know that I've gotten fixed and what else so that way it's kind of like me and you are cooperating lol thank you guys for making me feel more welcome in the community
-------------------------------Vale of rights-------Janebug------------------------------------------------------------------------------------------------------
-- 3 Assassin of Vale 2 Combat Mage of the Vale
function Lua_Janebug60()
local dis = 20 -- array spacing
local count = 3 -- The size of the array, input 3 will be a 3*3 array; but because the number of rows must be an odd number, input 4 will be a 5*4 array.
local checktime = 10 -- The time interval of judgment, the lower the value, the higher the frequency of judgment, the more natural, but the more resources it consumes
local ReviveTime = 600000 -- When all the objects in the array disappear, the array will be reset. If -1 is filled in, it will be reset according to the rebirth time set by OwnerID()
local circle = 6000 -- How many cycles are completely respawned once? If 0 is filled in, the rebirth will only occur when all objects disappear
local Matrix = LuaFunc_Matrix_Maker( dis , count ) -- Create a table and use LuaFunc_CreateNPCByMatrix(ObjID,Matrix,A,B) to generate objects where you want to generate objects. The four numbers represent in sequence 1. The ID of the object to be generated 2. The array used as a reference 3. The column position 4. The row position
local SkillRND = Rand( 100 )+2 --
if SkillRND <= 100 and SkillRND > 80 then
checktime = checktime + 1
elseif SkillRND <= 80 and SkillRND > 60 then
checktime = checktime + 2
elseif SkillRND <= 60 and SkillRND > 40 then
checktime = checktime + 3
elseif SkillRND <= 40 and SkillRND > 20 then
checktime = checktime + 4
elseif SkillRND <= 20 and SkillRND > 0 then
checktime = checktime + 5
end
local ObjMatrix ={}
ObjMatrix[1] = LuaFunc_CreateNPCByMatrix(100381,Matrix,2,-1)
ObjMatrix[2] = LuaFunc_CreateNPCByMatrix(100381,Matrix,2,1)
ObjMatrix[3] = LuaFunc_CreateNPCByMatrix(100380,Matrix,3,-1)
ObjMatrix[4] = LuaFunc_CreateNPCByMatrix(100380,Matrix,3,0)
ObjMatrix[5] = LuaFunc_CreateNPCByMatrix(100380,Matrix,3,1)
LuaFunc_NPCWalkByMatrix_2( ObjMatrix , Matrix , dis , count , checktime , circle )
LuaFunc_ResetMatrix( ReviveTime , Matrix)
BeginPlot( OwnerID() , "Lua_Janebug61" , 0 )
end
function Lua_Janebug61()
sleep( 10 )
BeginPlot( OwnerID() , "Lua_Janebug60" , 0 )
end
I guess you only can find out what the bosses do, if you play the instances for yourself, which isnt easy if you will do hardmode things.
Testet your new release and looks good so far (as far as i can tell, never played the 7.x maps except Tasuq on officials). So thx mate!
And great work with the patrol of the mobs in instances. i tried them myself for iceblade hardmode and was wondering how they did it, because with objectedit its a pain in the butt to work with for that stuff ^^
Definately the best we can get until now. As for Boss scripts i hope someone will be generous enough to share them in the future.(Honestly i'm not sure what to do with them, since i do believe i never will do a hardmode on my server the regular way ^^)
I guess you only can find out what the bosses do, if you play the instances for yourself, which isnt easy if you will do hardmode things.
there are some functions and the game that you can hook to dump this data faster and easier like movement data and mod locations, here's a snippet of code the help