Newbie Spellweaver
- Joined
- Nov 13, 2017
- Messages
- 82
- Reaction score
- 11
yes, but need edit mission serveru know how fixed ?
in this patch in file server is not exist file includes.cit is needed to include the original files from "/dta/scripts.pbo", because the engine tries to load the scripts from "2_GameLibExt", but if they not there you will get errors.
after crash server players is not save because procedure save player is not writed in mission server in scripts\fsm\server_taskmanager.fsm
is now fixed - files updated!
also removed the includes.c - seems working without them
and "databasefunction.c" moved to "2_GameLibExt"
- files updated
Explanation of why include.c was working:
All files on \scripts\2_GameLibExt\ with path .c or .h are included, independent of name of file.
I doesn't tested in other folder or with other path.
if you add a empty folder like "5_Mission" or "4_World", this will not work, because of the missing .c files.
this is why i added includes.c to "2_GameLibExt". but it seem work there without them.
if you add a empty folder like "5_Mission" or "4_World", this will not work, because of the missing .c files.
this is why i added includes.c to "2_GameLibExt". but it seem work there without them.
i updated the files again, because i forgot to disable my test spawn position.
now join server is crach brother !
Wrong, is working good...
Only ajust this on "\sqfScripts\init.sqf" :
DZ_MAX_ZOMBIES = 9999;
DZ_MAX_ANIMALS = 500;
and
dbInitEconomy [true];
// dbInitEconomy ["http://127.0.0.1:8181/"];
In the way that your machine and server version supports.
u know add in spawn position ? and add loot
just remove ou add your position in this file >> \sqfScripts\functions\fnc_posBubbles.sqf
thank u
and add spawn new loot ?
Ben, what you changed in server_taskmanager.fsm, what is the difference of this file to original? I don't understand much the language of .fsm files..
how to add message in dead or or respawn or loading... ?
waht is problems ?
why you edit or change pbo files server? one or more files is not original on you
*update, re-/spawn wait timer added