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[DEV] Talking about 12D items Drop

Junior Spellweaver
Joined
Nov 26, 2007
Messages
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I according Statiic and other broreleased database , successfully added Jupiter maps (very grateful to them!).

But i tested found 12D items will not drop, I try to manually add up but too in trouble.

Do you have a good idea?:w00t:
 
tables
_RefDropItemAssign

_RefDropClassSel_RareEquip if put in ProbGroup32 (ratio 9.966667) from 111 to 120 lvls

_RefDropClassSel_Equip

Mobs will drop 11D

to fix it i tried change in

_RefDropItemAssign AssignedGroup to 32 in 12D items ID's

they will drop 12d but no drop 12D rare :grr:
 
tables
_RefDropItemAssign

_RefDropClassSel_RareEquip if put in ProbGroup32 (ratio 9.966667) from 111 to 120 lvls

_RefDropClassSel_Equip

Mobs will drop 11D

to fix it i tried change in

_RefDropItemAssign AssignedGroup to 32 in 12D items ID's

they will drop 12d but no drop 12D rare :grr:



Thank you! I went to try!
 
Sorry!
I change in ProbGroup32 of _RefDropClassSel_Equip value of 1, is still drop 11D items.
Change _RefDropClassSel_RareEquip will dtop 12D items.
 

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i know how to add items drop,but my English is poor,message me,tell me ur skype .hope can help u.
 
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