duck the leechers and script kiddies theres no such thing as a free lunch. I didnt spend most of my waking life to be some bottom feeders witch.
Really?
You're the definition of a 'leecher' since you just took the files of everyone that released the sources on this forum and made them your own.
You're also one of those 'script kiddies' that you're referring to.
From what I see in your git project, you're just 'guessing' on how to compile and make things work just by copy/paste-ing.
There's no problem in 'guessing' and copy/paste-ing when you're learning something, but the way you write makes you conceited and shortsighted; arrogant.
Talked like a real pro here:
Anyways it's a long way off from becoming compilable.
Do you know why you're able to 'taste' the 'free lunch' at the moment? Only because a lot of guys that wanted to share and create something nice didn't think like you.
You should thank a lot of people for releasing stuff for MuOnline. And not only them. Do I need to remind you that you also leeched source files from MaNGOS's WoW engine?
Why in the world would you directly modify their license from this:
# Copyright (C) 2005-2017 MaNGOS project <https://getmangos.eu>
to this?
# Copyright (C) 2005-2019 MuMySQLServer project <https://getmangos.eu>
You should've appended that you MODIFIED their source, not that you created and updated it since 2005!
If I'm the only one developing it there is no need to share it. Or I might just release binary versions depending on how kind I feel lol.
Since the beginning, a lot of people wanted to develop stuff for MuOnline (and not only Mu) but every time they wanted to do that they hit a wall created by arrogant people that thought of them as the pineapple of developing; even though they were only copy/paste-ing until the thing compiled and ran --without any care about memory leaks, performance, code readability, patterns--.
This is one of the reason the main source code for Mu that's floating freely on the web is crap and unreadable.
This is also the reason why those files are using C stuff --incorrectly used and very error prone, by the way-- instead of adapting it to modern specs (who would adapt it since everyone that's developing it doesn't know a thing about programming?).
This is also the reason why it's still dependant on WinAPI instead of it being portable.
This is also the reason why we have structs with thousands of members (WTF?!).
This is also the reason why we have thousands of global variables.
Etc...
Every one that knew a thing about programming and wanted to contribute to MuOnline couldn't do that because they didn't have a shared codebase. They didn't have a place to push and track their patches to. And no one likes reinventing the wheel. So, those developers stopped being kids. They grew and moved on. Now they're better programmers than a lot of kids on this forum, but guess what: they don't have the time to play with arrogant kids anymore.
If
nevS would've started posting on this forum years ago things would've been different now.
His shared projects are gold for the community. I can't comment on the quality of his code or his progress since I don't have the time to read it or contribute to it (and this is a shame since I could've helped a lot --and not only me. there are also tens or hundreds of people that left this forum because of 'life'--).
But the lot of leechers and scripters that are still here (or are just getting here) will never appreciate or understand it; they will just continue to use the leaked, aging and full of bugs files.
Rant over.
Whatever.