I've added an implementation of Jint, which is a JavaScript interpeter for .NET. My goal is to create new & simple scripts, unlike OdinMS, but for now I'll be factoring Destiny' scripting interface to work with OdinMS scripts to avoid having too much unimplemented features. The scripting interface currently works with portals and npcs.
I've also worked on multiplayer a bit - players can now see each other (refer to the Media section to see it in action), talk, drop meso/items, emote, view info, etcetera.
In addition, I've implemented the setup process so all you have to do is download Visual Studio and run Destiny. The emulator will execute the MCDB file for you and configure the rest of the server. It's as easy as that.
There's a lot more work to do, but we're slowly getting there!