where did you get it? maybe you have a PDB?
More seems that it is season 6.
In theory it is MU Blue 1.03.09 or .10 or .11 fromYou must be registered to see links, if someone have current patches - please upload for check.
More seems that it is season 6.
In theory it is MU Blue 1.03.09 or .10 or .11 fromYou must be registered to see links, if someone have current patches - please upload for check.
unpacked main 1.03.09If someone can - please make unpacking for analyze via IDA.
With pdb why no, without - it will take much more time, that can be used for education in modern game engines.
Also this main.exe have many stolen bytes and virtualized data, that making this process harder.
If someone have only pdb and want complete source code - please welcome, i can help.
Yes, I understand, it would be interesting for someone to appear with the PDB but I believe that this will not happen, and of course they "think" 1 map but do not "find" the PDB and very strange ... initially I thought until it was some catch this topic hahaha
Credits:
webzen
-=DarkSim=-
myheart
sweng
IDA 6.8:
A good example of this is this function:
//----- (0093FA90) --------------------------------------------------------signed int __thiscall CNewPet::PetEffect(CNewPet *this, unsigned __int32 a2)
Well... here I leave a small pseudo-code based on this main.exe (unpacked) + main.map released... the output file is very good... I mean you can see every function with original name on original code... and this is in really great
Code://----- (0093FA90) --------------------------------------------------------signed int __thiscall CNewPet::PetEffect(CNewPet *this, unsigned __int32 a2)