Newbie Spellweaver
- Joined
- Feb 12, 2016
- Messages
- 52
- Reaction score
- 7
// Money transfer limit
SetByte((PVOID)(0x006FB0C5), 9);
SetByte((PVOID)(0x006FB2C8), 9);
SetByte((PVOID)(0x006FB556), 9);
SetByte((PVOID)(0x006FB8B9), 9);
SmokeEffect.cpp
SmokeEffect.h
Write in main.cpp
AttachNewEffect();
Good Luck
please source Tron Glow in main 1.05D// Money transfer limit
SetByte((PVOID)(0x006FB0C5), 9);
SetByte((PVOID)(0x006FB2C8), 9);
SetByte((PVOID)(0x006FB556), 9);
SetByte((PVOID)(0x006FB8B9), 9);
SmokeEffect.cpp
SmokeEffect.h
Write in main.cpp
AttachNewEffect();
Good Luck
Change price of PcPointsShop
Code:int PricePcPoint(int a1,int a2) { int ItemId=*(WORD*)a1; int ItemLvl = *(WORD*)(a1+2); if(ItemId==GET_ITEM(12,30) && ItemLvl == 0) { return 10; // return 10 = 10 pcpoint price } else if(ItemId==GET_ITEM(12,30) && ItemLvl == 8) { return 15; } else if(ItemId==GET_ITEM(12,30) && ItemLvl == 16) { return 20; } else if(ItemId==GET_ITEM(12,31) && ItemLvl == 0) { return 10; } else if(ItemId==GET_ITEM(12,31) && ItemLvl == 8) { return 15; } else if(ItemId==GET_ITEM(12,31) && ItemLvl == 16) { return 20; } else if(ItemId==GET_ITEM(12,15) && ItemLvl == 0) { return 1; } else { return 0; //return CALL 005056D2 } }
Code:SetCompleteHook(0xE8,0x05863DA,&PricePcPoint); //Hook Price item pc point shop
Incredible.. I make something like this too, but for 1.03K JPN main.exe and.. sincerely I make so many times this function, because don't work properly.. and you make this on only some minutes..tt: tt: tt: tt: I love you Pinkof xD, you are great! :
PS: Maybe you can make COMPLETE Custom Pets Work, like me ?:
Here related to Pets work my decompilation (Old) from 1.03K Add pets Effects
Code:typedef int(*Objsub_85151D)(); extern Objsub_85151D gObjsub_85151D; typedef char(__cdecl *Objsub_5AB975)(float Arg1, float Arg2, float Arg3); extern Objsub_5AB975 gObjsub_5AB975; typedef bool(__thiscall *Objsub_604FCD)(LPVOID This, char Arg2); extern Objsub_604FCD gObjsub_604FCD; typedef void(__cdecl *Objsub_5B81A9)(int Arg1, char Arg2, int Arg3, int Arg4); extern Objsub_5B81A9 gObjsub_5B81A9; typedef int(__cdecl *CreateSpriteEx)(int Arg1, int Arg2, int Arg3, int Arg4, int Arg5, int Arg6, int Arg7); extern CreateSpriteEx pCreateSpriteEx; typedef int(__cdecl *CreateParticleEx)(int Arg1, int Arg2, int Arg3, int Arg4, int Arg5, float Arg6, int Arg7); extern CreateParticleEx pCreateParticleEx;
Code:CreateSpriteEx pCreateSpriteEx = (CreateSpriteEx)0x006BABF2; CreateParticleEx pCreateParticleEx = (CreateParticleEx)0x0069BCD9; Objsub_5AB975 gObjsub_5AB975 = (Objsub_5AB975)0x005AB975; Objsub_604FCD gObjsub_604FCD = (Objsub_604FCD)0x00604FCD; Objsub_5B81A9 gObjsub_5B81A9 = (Objsub_5B81A9)0x005B81A9; Objsub_85151D gObjsub_85151D = (Objsub_85151D)0x0085151D; char CreatePetEffect(int Arg1, char Arg2) { float v2; // ST14_4@3 float v3; // ST10_4@3 char v5; // [sp+17h] [bp-15h]@3 int v6; // [sp+18h] [bp-14h]@18 float v7; // [sp+1Ch] [bp-10h]@21 float v8; // [sp+20h] [bp-Ch]@21 float v9; // [sp+24h] [bp-8h]@21 float v10; // [sp+28h] [bp-4h]@20 vec3_t Color; Vector(0.f, 0.f, 0.f, Color); vec3_t Color2; Vector(0.f, 0.f, 0.f, Color2); vec3_t Color3; Vector(0.f, 0.f, 0.f, Color3); vec3_t Color4; Vector(0.f, 0.f, 0.f, Color4); vec3_t Color5; Vector(0.f, 0.f, 0.f, Color5); if (*(BYTE*)(Arg1 + 4)) { if (Arg2) { v5 = 1; } else { v2 = *(float *)(Arg1 + 256) * 0.0099999998; v3 = *(float *)(Arg1 + 252) * 0.0099999998; v5 = gObjsub_5AB975(v3, v2, -20.0); } *(BYTE*)(Arg1 + 12) = v5; if (*(BYTE*)(Arg1 + 12)) { if (*(DWORD*)(*(DWORD*)(Arg1 + 472) + 48) != 826 && *(DWORD*)(Arg1 + 48) != 7490 && *(DWORD*)(Arg1 + 48) != ObjectId(13,106) && *(DWORD*)(Arg1 + 48) != ObjectId(13,123)) return 1; if (Arg2) { *(DWORD*)(Arg1 + 96) = *(DWORD*)(Arg1 + 96); } else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 97)) { *(DWORD*)(Arg1 + 96) = 1065353216; } else if (pPlayerState == 4) { *(DWORD*)(Arg1 + 96) = 1065353216; } else if (*(DWORD*)(Arg1 + 48) != eMauntType::BlackFenrir && *(DWORD*)(Arg1 + 48) != eMauntType::BlueFenrir && *(DWORD*)(Arg1 + 48) != eMauntType::RedFenrir && *(DWORD*)(Arg1 + 48) != eMauntType::GoldenFenrir && *(DWORD*)(Arg1 + 48) != eSpecialMauntType::DarkWolf && *(DWORD*)(Arg1 + 48) != eSpecialMauntType::FangSable && *(DWORD*)(Arg1 + 48) != eSpecialMauntType::MisticTiger && *(DWORD*)(Arg1 + 48) != eMauntType::OrangeFenrir && *(DWORD*)(Arg1 + 48) != ePetSystemType::Skeleton && *(DWORD*)(Arg1 + 48) != ePetSystemType::Unicorn) { *(DWORD*)(Arg1 + 96) = 1065353216; } v6 = 0; if (gObjsub_604FCD((void*)(*(DWORD*)(Arg1 + 472) + 484), 18)) v6 = 10; gObjsub_5B81A9(Arg1, 0, 0, v6); v10 = (double)(gObjsub_85151D() % 30 + 70) * 0.0099999998; // ---- if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 0)) { v7 = v10 * 0.5; v8 = v10 * 0.80000001; v9 = v10 * 0.60000002; Vector(0.94, 0.812f, 0.5358f, Color); pCreateSpriteEx(32002, Arg1 + 252, 1065353216, (int)&Color, Arg1, 0, 0); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 106)) { Vector(0.5358f, 0.812f, 0.94f, Color); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color, 11, 0.5f, Arg1); Vector(0.94f, 0.834f, 0.553f, Color2); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color2, 11, 0.4f, Arg1); Vector(0.553f, 0.94f, 0.84f, Color3); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color3, 11, 0.3f, Arg1); Vector(0.235f, 0.125f, 0.85f, Color4); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color4, 11, 0.2f, Arg1); Vector(0.85689f, 0.23541f, 0.9635f, Color5); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color5, 11, 0.1f, Arg1); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 123)) { Vector(0.f, 1.f, 0.0167f, Color); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)Color, 3, 0.5f, Arg1); Vector(0.f, 1.f, 0.0178f, Color2); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)Color2, 3, 0.6f, Arg1); Vector(0.f, 1.f, 0.0187f, Color3); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)Color3, 3, 0.7f, Arg1); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 110)) { Vector(0.4095f, 0.7598f, 0.91f, Color); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)&Color, 3, 0.5f, Arg1); Vector(0.4025f, 0.8598f, 0.98f, Color2); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)&Color2, 11, 0.5f, Arg1); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 109)) { Vector(0.4095f, 0.7598f, 0.91f, Color); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)&Color, 3, 0.5f, Arg1); Vector(1.f, 1.f, 0.98f, Color2); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)&Color2, 11, 0.5f, Arg1); } } } return 1; }
Results ? Yes, something like this:
PS 2: Sorry hook place is here:
Code:SetHook((LPVOID)CreatePetEffect, (LPVOID)0x0046C305, ASM::CALL); SetHook((LPVOID)CreatePetEffect, (LPVOID)0x004AE2EC, ASM::CALL);
PS 3: On Arg1 in really exists 1 struct... and Arg1 is in really a Pointer to this fuckin* struct -.-! but I don't like make structs on decompilation process anyways: (maybe is the same struct from pinkof) xD.
PS 4: for vec3_t definitions see this thread: http://forum.ragezone.com/f508/glow-source-1-03k-1086720/
// Money transfer limit
SetByte((PVOID)(0x006FB0C5), 9);
SetByte((PVOID)(0x006FB2C8), 9);
SetByte((PVOID)(0x006FB556), 9);
SetByte((PVOID)(0x006FB8B9), 9);
SmokeEffect.cpp
SmokeEffect.h
Write in main.cpp
AttachNewEffect();
Good Luck
add pets new pets but when i move pet name change in the hpbar =/
Adapted 1.04j Do you know how I can fix bug map?Incredible.. I make something like this too, but for 1.03K JPN main.exe and.. sincerely I make so many times this function, because don't work properly.. and you make this on only some minutes..tt: tt: tt: tt: I love you Pinkof xD, you are great! :
PS: Maybe you can make COMPLETE Custom Pets Work, like me ?:
Here related to Pets work my decompilation (Old) from 1.03K Add pets Effects
Code:typedef int(*Objsub_85151D)(); extern Objsub_85151D gObjsub_85151D; typedef char(__cdecl *Objsub_5AB975)(float Arg1, float Arg2, float Arg3); extern Objsub_5AB975 gObjsub_5AB975; typedef bool(__thiscall *Objsub_604FCD)(LPVOID This, char Arg2); extern Objsub_604FCD gObjsub_604FCD; typedef void(__cdecl *Objsub_5B81A9)(int Arg1, char Arg2, int Arg3, int Arg4); extern Objsub_5B81A9 gObjsub_5B81A9; typedef int(__cdecl *CreateSpriteEx)(int Arg1, int Arg2, int Arg3, int Arg4, int Arg5, int Arg6, int Arg7); extern CreateSpriteEx pCreateSpriteEx; typedef int(__cdecl *CreateParticleEx)(int Arg1, int Arg2, int Arg3, int Arg4, int Arg5, float Arg6, int Arg7); extern CreateParticleEx pCreateParticleEx;
Code:CreateSpriteEx pCreateSpriteEx = (CreateSpriteEx)0x006BABF2; CreateParticleEx pCreateParticleEx = (CreateParticleEx)0x0069BCD9; Objsub_5AB975 gObjsub_5AB975 = (Objsub_5AB975)0x005AB975; Objsub_604FCD gObjsub_604FCD = (Objsub_604FCD)0x00604FCD; Objsub_5B81A9 gObjsub_5B81A9 = (Objsub_5B81A9)0x005B81A9; Objsub_85151D gObjsub_85151D = (Objsub_85151D)0x0085151D; char CreatePetEffect(int Arg1, char Arg2) { float v2; // ST14_4@3 float v3; // ST10_4@3 char v5; // [sp+17h] [bp-15h]@3 int v6; // [sp+18h] [bp-14h]@18 float v7; // [sp+1Ch] [bp-10h]@21 float v8; // [sp+20h] [bp-Ch]@21 float v9; // [sp+24h] [bp-8h]@21 float v10; // [sp+28h] [bp-4h]@20 vec3_t Color; Vector(0.f, 0.f, 0.f, Color); vec3_t Color2; Vector(0.f, 0.f, 0.f, Color2); vec3_t Color3; Vector(0.f, 0.f, 0.f, Color3); vec3_t Color4; Vector(0.f, 0.f, 0.f, Color4); vec3_t Color5; Vector(0.f, 0.f, 0.f, Color5); if (*(BYTE*)(Arg1 + 4)) { if (Arg2) { v5 = 1; } else { v2 = *(float *)(Arg1 + 256) * 0.0099999998; v3 = *(float *)(Arg1 + 252) * 0.0099999998; v5 = gObjsub_5AB975(v3, v2, -20.0); } *(BYTE*)(Arg1 + 12) = v5; if (*(BYTE*)(Arg1 + 12)) { if (*(DWORD*)(*(DWORD*)(Arg1 + 472) + 48) != 826 && *(DWORD*)(Arg1 + 48) != 7490 && *(DWORD*)(Arg1 + 48) != ObjectId(13,106) && *(DWORD*)(Arg1 + 48) != ObjectId(13,123)) return 1; if (Arg2) { *(DWORD*)(Arg1 + 96) = *(DWORD*)(Arg1 + 96); } else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 97)) { *(DWORD*)(Arg1 + 96) = 1065353216; } else if (pPlayerState == 4) { *(DWORD*)(Arg1 + 96) = 1065353216; } else if (*(DWORD*)(Arg1 + 48) != eMauntType::BlackFenrir && *(DWORD*)(Arg1 + 48) != eMauntType::BlueFenrir && *(DWORD*)(Arg1 + 48) != eMauntType::RedFenrir && *(DWORD*)(Arg1 + 48) != eMauntType::GoldenFenrir && *(DWORD*)(Arg1 + 48) != eSpecialMauntType::DarkWolf && *(DWORD*)(Arg1 + 48) != eSpecialMauntType::FangSable && *(DWORD*)(Arg1 + 48) != eSpecialMauntType::MisticTiger && *(DWORD*)(Arg1 + 48) != eMauntType::OrangeFenrir && *(DWORD*)(Arg1 + 48) != ePetSystemType::Skeleton && *(DWORD*)(Arg1 + 48) != ePetSystemType::Unicorn) { *(DWORD*)(Arg1 + 96) = 1065353216; } v6 = 0; if (gObjsub_604FCD((void*)(*(DWORD*)(Arg1 + 472) + 484), 18)) v6 = 10; gObjsub_5B81A9(Arg1, 0, 0, v6); v10 = (double)(gObjsub_85151D() % 30 + 70) * 0.0099999998; // ---- if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 0)) { v7 = v10 * 0.5; v8 = v10 * 0.80000001; v9 = v10 * 0.60000002; Vector(0.94, 0.812f, 0.5358f, Color); pCreateSpriteEx(32002, Arg1 + 252, 1065353216, (int)&Color, Arg1, 0, 0); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 106)) { Vector(0.5358f, 0.812f, 0.94f, Color); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color, 11, 0.5f, Arg1); Vector(0.94f, 0.834f, 0.553f, Color2); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color2, 11, 0.4f, Arg1); Vector(0.553f, 0.94f, 0.84f, Color3); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color3, 11, 0.3f, Arg1); Vector(0.235f, 0.125f, 0.85f, Color4); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color4, 11, 0.2f, Arg1); Vector(0.85689f, 0.23541f, 0.9635f, Color5); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)Color5, 11, 0.1f, Arg1); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 123)) { Vector(0.f, 1.f, 0.0167f, Color); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)Color, 3, 0.5f, Arg1); Vector(0.f, 1.f, 0.0178f, Color2); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)Color2, 3, 0.6f, Arg1); Vector(0.f, 1.f, 0.0187f, Color3); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)Color3, 3, 0.7f, Arg1); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 110)) { Vector(0.4095f, 0.7598f, 0.91f, Color); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)&Color, 3, 0.5f, Arg1); Vector(0.4025f, 0.8598f, 0.98f, Color2); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)&Color2, 11, 0.5f, Arg1); } // ---- else if (*(DWORD*)(Arg1 + 48) == ObjectId(13, 109)) { Vector(0.4095f, 0.7598f, 0.91f, Color); pCreateParticleEx(32269, Arg1 + 252, Arg1 + 264, (int)&Color, 3, 0.5f, Arg1); Vector(1.f, 1.f, 0.98f, Color2); pCreateParticleEx(32033, Arg1 + 252, Arg1 + 264, (int)&Color2, 11, 0.5f, Arg1); } } } return 1; }
Results ? Yes, something like this:
PS 2: Sorry hook place is here:
Code:SetHook((LPVOID)CreatePetEffect, (LPVOID)0x0046C305, ASM::CALL); SetHook((LPVOID)CreatePetEffect, (LPVOID)0x004AE2EC, ASM::CALL);
PS 3: On Arg1 in really exists 1 struct... and Arg1 is in really a Pointer to this fuckin* struct -.-! but I don't like make structs on decompilation process anyways: (maybe is the same struct from pinkof) xD.
PS 4: for vec3_t definitions see this thread: http://forum.ragezone.com/f508/glow-source-1-03k-1086720/