[Development] Rice - A Drift City USA Emulator.

Junior Spellweaver
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Re: [Development] Frodo - A Drift City USA Emulator

Frodo is being rewritten from scratch and is now named Rice.
It is available on GitHub.





Updated, now goes to character select.
Currently using a predefined set of characters, no database interaction yet. (not a priority)



Update:
Character / Vehicle / Crew info is still hardcoded, but you can now go in-game.
 
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Re: [Development] Frodo - A Drift City USA Emulator


Looking forward to the next updates This will hopefully make my section less dead.
 
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Re: [Development] Frodo - A Drift City USA Emulator

was it supposed to react like this?
I went through the log-in screen and typed a random user, pass (e.g: admin, admin), then it was processing and Rice crashed. Server_Log below:
 
Junior Spellweaver
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Re: [Development] Frodo - A Drift City USA Emulator

A first chance exception of type 'System.IO.IOException' occurred in mscorlib.dll

Leads me to believe it failed to write to the server log.
Try commenting out the logging to file in Log.cs temporarily.
 
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Re: [Development] Frodo - A Drift City USA Emulator

did it, you can see Log.cs here , don't know if I did it right tho. In login I get now "The client version is not up to date"
and then Rice crashes. picture:
 
Junior Spellweaver
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Re: [Development] Frodo - A Drift City USA Emulator

did it, you can see Log.cs here , don't know if I did it right tho. In login I get now "The client version is not up to date"
and then Rice crashes. picture:

Strange, I'm unsure what could cause an invalid client version error as the server itself does not reject the client on login.
In any case, I've updated Rice to load a JSON configuration file in preparations for database work.
 
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Re: [Development] Frodo - A Drift City USA Emulator

Yeah, and suddenly everything worked hahahah.
Go download the updated version guys.
 
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Re: [Development] Frodo - A Drift City USA Emulator

Need a hand with something? Feel free to contact me.

Also:
If anyone needs a dedicated server for a test server or anything, give me a PM.
 
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Re: [Development] Frodo - A Drift City USA Emulator

I talked with Romet / Savetherobots via skype and we walked it through so thanks. and btw. you are 2 kind, you got 2 many moniez to give dedis/vps for free ? haha, not that I need one. I manage an hosting company :>
 
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Re: [Development] Frodo - A Drift City USA Emulator

managed to get ingame the server works and u can drive around!

waiting for the next updates :3
 
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Re: [Development] Frodo - A Drift City USA Emulator

A friendly reminder that you all shouldn't expect me to work on it all the time. (even though I will push the odd update)

It was open sourced for a reason: to get people collaborating.
 
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Re: [Development] Frodo - A Drift City USA Emulator

A friendly reminder that you all shouldn't expect me to work on it all the time. (even though I will push the odd update)

It was open sourced for a reason: to get people collaborating.

yep i appreciate your work!
 
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Re: [Development] Frodo - A Drift City USA Emulator

A friendly reminder that you all shouldn't expect me to work on it all the time. (even though I will push the odd update)

It was open sourced for a reason: to get people collaborating.

You should never expect RaGEZONE community to collaborate, it's nearly impossible to start such a project with such community.
If you need any help, feel free to contact me I'll be gladly to assign you an extra developer of Core-Gaming Inc.