I have modeled everything so far but i am going to use some 'collection' assets such as moldings and 'rosettes' and chandeliers, etc.. (and i will remake that arc on the middle XD)..
All parts have a neatly material id and smoothing groups separation.. It is yet without material for testing the 'sun light' and 'physical camera' etc.. .
It is vaguely based on the dining hall from the 'Taj Falaknuma palace'..
It is inspired on the dining hall from the 'Taj Falaknuma' palace
Here is another one with a bit of decoration.. perhaps i will end the 'modeling stage' tonight and tomorrow night i will start creating the materials, and other stuff ..
(i will improve the placement of some decorations..)
- the chandeliers in the back seem off from the front ones (the grey circle on the roof in the back is very small compared to the front ones)
- your missing a "Circle" between the "two arrow-like" designs on the roof
- it looks like you are missing to chandeliers as well (unless you want it like that 0-2-0-2)
- it looks like you need one more "black design" to the top left area where the wall starts to curve outward
drksage: I have noticed, but, strangely, they have the same radius XD (some angle/vision trickery kind of bizarre really (other 'vison trick' thing is the space between pilars, proportionally the pillars are (regarding the space between one and the next) 3-3-3-4-4-5-4-4-3-3-3.. XD (the spaces are different but looks like the same (the same amount of space)).. The chandeliers are 0-1 1-0-1-0-1..
Edit: errr.. on the rosette ('the circle'), they were of the same size, but some parts of it (exterior ring) were with the wrong material ID.. XD