i think, this ace online forum is nearly dead. you can see help or other section, anyone wrote about something once in 3 4 days. maybe some guy working for ace online dev or other things but maybe he's doing selfishness, maybe he is right for selfishness but i think if we want to get enjoy or money, we need to write our thoughts or ideas.
First of all, how can we do better ace online ?
~graphics ?
~engine ?
~war system ?
~influence system ?
or other ideas
i agree with part of free, but i dont want "give me everything, i dont want to work". just , i say where is the fish, dont give fish, maybe dont teach fishing. i just say what is the fish, and what kind of fish or what we can for fish.because the experienced onces don't want to contribute to idiots that only want features for free, without learning/do yourself.
MSG_SIGN_BOARD_STRING tmSignBoardString;
MEMSET_ZERO(&tmSignBoardString, sizeof(MSG_FC_WAR_SIGN_BOARD_INSERT_STRING));
you are really so funnyThis topic is shenanigans, but look at this piece of code:
Damn I found it amusing.Code:MSG_SIGN_BOARD_STRING tmSignBoardString; MEMSET_ZERO(&tmSignBoardString, sizeof(MSG_FC_WAR_SIGN_BOARD_INSERT_STRING));
This topic is shenanigans, but look at this piece of code:
Damn I found it amusing.Code:MSG_SIGN_BOARD_STRING tmSignBoardString; MEMSET_ZERO(&tmSignBoardString, sizeof(MSG_FC_WAR_SIGN_BOARD_INSERT_STRING));
I guess your answer is sarcasm...you are really so funny
i dont know c++, but i try to learn, and i dont do sarcasm to pankj, i never do that to anyone. i hate sarcasm or joke
i dont know pro, but i know some language and basics. and i did not laugh code, i laughed at the pankj words. maybe that words not funny from you, but maybe funny from me.So you dont basically know why we found it funny.
i dont know pro, but i know some language and basics. and i did not laugh code, i laughed at the pankj words. maybe that words not funny from you, but maybe funny from me.
struct MSG_SIGN_BOARD_STRING
{
BYTE InfluenceMask0;
BOOL IsInfluenceLeader;
INT StringIndex;
ATUM_DATE_TIME SignBoardExprieATime;
char SingBoardString[SIZE_MAX_SIGN_BOARD_STRING];
};
struct MSG_FC_WAR_SIGN_BOARD_INSERT_STRING
{
BOOL IsInfluenceLeader;
INT StringIndex;
ATUM_DATE_TIME SignBoardExprieATime;
char SingBoardString[SIZE_MAX_SIGN_BOARD_STRING];
};
it's not a good thing but at list they fill the larger one on the size of the smaller oneThis topic is shenanigans, but look at this piece of code:
Code:MSG_SIGN_BOARD_STRING tmSignBoardString; MEMSET_ZERO(&tmSignBoardString, sizeof(MSG_FC_WAR_SIGN_BOARD_INSERT_STRING));
Damn I found it amusing.
it's not a good thing but at list they fill the larger one on the size of the smaller one
edit: after a look, the field StringIndex will always be set with value 0 and will never have an other value, how to use some octet for nothing. and send that over network.