dragonjewel_red.lua
Academic_Alfredo
g_Lua_NearTableCount = 4;
g_Lua_NearValue1 = 200;
g_Lua_NearValue2 = 350;
g_Lua_NearValue3 = 500;
g_Lua_NearValue4 = 600;
g_Lua_NoAggroOwnerFollow=1;
g_Lua_NoAggroOwnerFollowInterval=100;
g_Lua_PatrolBaseTime = 5000;
g_Lua_PatrolRandTime = 3000;
g_Lua_ApproachValue = 150;
g_Lua_AssualtTime = 5000;
g_Lua_Near1 =
{
--{ action_name = "Attack1_S", rate = 15, loop = 1, approach = 150.0 },
--{ action_name = "Attack2", rate = 10, loop = 1, approach = 150.0 },
--{ action_name = "Attack3_S", rate = 15, loop = 1, approach = 150.0 },
{ action_name = "Walk_Right", rate = 2, loop = 1 },
{ action_name = "Walk_Left", rate = 2, loop = 1 },
{ action_name = "Move_Back", rate = 15, loop = 1 },
}
g_Lua_Near2 =
{
--{ action_name = "Attack1_M", rate = 15, loop = 1, approach = 300.0},
--{ action_name = "Attack3_M", rate = 10, loop = 1, approach = 300.0},
{ action_name = "Walk_Right", rate = 2, loop = 1 },
{ action_name = "Walk_Left", rate = 2, loop = 1 },
{ action_name = "Move_Front", rate = 15, loop = 1 },
}
g_Lua_Near3 =
{
--{ action_name = "Attack1_L", rate = 20, loop = 1, approach = 300.0 },
--{ action_name = "Attack3_L", rate = 30, loop = 1, approach = 300.0 },
{ action_name = "Move_Front", rate = 15, loop = 1 },
}
g_Lua_Near4 =
{
{ action_name = "Move_Front", rate = 15, loop = 1 },
}
g_Lua_Skill=
{
{skill_index = 81000, cooltime = 1000, rate = 60, rangemin = 0, rangemax = 550, target = 3, selfhppercent = 100}, --파이어 볼트
{skill_index = 81001, cooltime = 4000, rate = 50, rangemin = 0, rangemax = 550, target = 3, selfhppercent = 100}, --빔
{skill_index = 81002, cooltime = 10000, rate = 35, rangemin = 0, rangemax = 450, target = 3, selfhppercent = 100}, --플레어
}
what to edit/delete
it's content in dragonjewel_red.lua script
what should i do?