Experienced Elementalist
- Joined
- Jul 15, 2012
- Messages
- 201
- Reaction score
- 2
Hi, i encrypted mrs with hex edit but once i run Gunz.exe it dosent work .. any ideas ?
mlog.txt :
mlog.txt :
Code:
GUNZ 1,0,0,290 launched. build (Jan 19 2013 15:30:40)
Log time (01/19/13 15:43:27)
CPU ID = GenuineIntel ( family = 774 , model = 10 , stepping = 9 ) @ 3093 MHz
Display Device = NVIDIA GeForce GT 630 ( vendor=10de device=fc2 subsys=27501462 revision=a1 )
Display Driver Version = 9.18.0013.1090
Windows = 6.1 Build 7600 , (4194303KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (KOR), Language : (KOR)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0012) - SUCCESS
Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
Load XML from memory : system/messages.xml(0x0012) - SUCCESS
Load XML from memory : system/gametypecfg.xml
LOCALE:KOREA
Netmarble Certification Failed. Shutdown.
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 2013.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers / Headphones (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
2(Communications Headphones (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
[[[getMaxChannel48]]]]
LoadWave: Error loading file
357magrevolver_dryfire.wav file open failed
LoadWave: Unknown file format
357magrevolver_dryfire.wav file open failed
LoadWave: Unknown file format
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
FEM01.wav file open failed
LoadWave: Unknown file format
FEM01.wav file open failed
LoadWave: Unknown file format
NAR01.wav file open failed
LoadWave: Unknown file format
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
LoadWave: Error creating hardware sound buffer.
-------------------> Sound Engine Create : 0.606000
sound engine create.
Load XML from memory : System/tips.xml(0x0012)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.604000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
112Confirm.xml file open failed
IDLResource Loading Success!!
IDL resources : 0.117000
start InitInterface option
Number of Display mode : 35
Number of Display mode : 35
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.108000
Screen effect manager create success.
blood-mark01.tga.dds file open failed
SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ְּ»ף
SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ְּ»ף
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 1.016000
character.xml file open failed
Load character.xml success,
-------------------> Character Loading : 0.002000
----------> in zip ( model/weapon/rocketlauncher/rl_doomslinger.elu ) file not found!!
----------> in zip ( model/weapon/blade/blade_sharkteeth.elu ) file not found!!
----------> in zip ( model/weapon/rifle/smg_mp5.elu ) file not found!!
----------> in zip ( model/weapon/rifle/smg_mp5.elu ) file not found!!
-------------------> WeaponMesh Loading : 0.238000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.018000
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
abuse.txt file open failed