Essence Runes

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How to change essence rune example HP I want make it 50k or 60k?
 
Elite Diviner
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ability.scp + ability.enc
can give 1 example because I can't find what line is it just for HP

Example on Ability.enc
HP
<ability_cost level="20" ap="230" item1="1:0:15" item2="0:0:0" />

What is ap="230" ? is this the value ?
 
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Trying to be developer ^^
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Ability.scp
[PassiveAbility_Value] AbilityItem_Index Ability_Level ForceCode Force_Value ValueType Desc
Explain for ForceCode you can find in client side in Cabal_msg.enc

Edit for ex. HP RUNE
1695 - Item ID
1 - Force ID (Posted below)
10 - How much HP it gives for each lvl.

You can do even rune which not exists
ForceTypes below:
 
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Elite Diviner
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Ability.scp

Explain for ForceCode you can find in client side in Cabal_msg.enc

Edit for ex. HP RUNE

1695 - Item ID
1 - Force ID (Posted below)
10 - How much HP it gives for each lvl.

You can do even rune which not exists
ForceTypes below:
thnk you very much



no need to edit client-side for this???
 
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if you do this dungeons and monsters will be so easy for them so try to adjust also the dungeons and monster damages


 
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Elite Diviner
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up for this please, in which file and line on server-side need to edit?



got it! thanks
 
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i already sync both scp and enc both still disconnect when i will login my Character
 
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i already sync both scp and enc both still disconnect when i will login my Character

If the item was in your inventory =

Go to your database = Server01 - Table - dbo.cabal_Inventory_table = open first 1000 row (not 100) if you char IDX is 8 edit his inventory data to 0x (it will delete all item that is inside) then log in.

There is an item buged.

Or Client/Server files dont match and you crash. ability.scp + ability.enc (ability.dec edited and compressed) must match.
 
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Newbie Spellweaver
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Hi goodnoon, can you send all item ids of essence runes? i really need it, thank you..
 
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<msg id="item1680" cont="EXP"/> <msg id="item1681" cont="Skill EXP"/> <msg id="item1682" cont="Party EXP"/> <msg id="item1683" cont="Pet EXP"/> <msg id="item1684" cont="Alz Drop Amount"/> <msg id="item1685" cont="Alz Drop Rate"/> <msg id="item1686" cont="Alz Bomb Chance"/> <msg id="item1687" cont="Attack Rate"/> <msg id="item1688" cont="Defense Rate"/> <msg id="item1689" cont="Down Resist."/>
<msg id="item1690" cont="Knock-Back Resist."/>
<msg id="item1691" cont="Stun Resist."/>
<msg id="item1692" cont="STR"/>
<msg id="item1693" cont="DEX"/>
<msg id="item1694" cont="INT"/>
<msg id="item1695" cont="HP"/>
<msg id="item1696" cont="MP"/>
<msg id="item1697" cont="Attack"/>
<msg id="item1698" cont="Magic Attack"/>
<msg id="item1699" cont="Defense"/>
<msg id="item1700" cont="HP Absorb Limit Up"/>
<msg id="item1701" cont="MP Absorb Limit Up"/>
<msg id="item1702" cont="HP Absorb Up"/>
<msg id="item1703" cont="MP Absorb Up"/>
<msg id="item1704" cont="Sword Skill Amp."/>
<msg id="item1705" cont="Magic Skill Amp."/>
 
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<msg id="item3413" cont="Resist Critical Damage"/>
<msg id="item3414" cont="Resist Critical Rate"/>
<msg id="item2913" cont="Critical Rate"/>
<msg id="item2373" cont="Max Critical Rate Up"/>
<msg id="item2374" cont="Critical DMG"/>
 
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