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Expand Skill Tab? (NOT THE SKILL BAR.)

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Feb 28, 2011
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Before you all reply with

//facepalm

and

search dickhead...

Know that I am not asking how to expand the skill BAR.

I want to expand the thing when you click "R" in game, that little box that pops up. I have a problem here.

I allowed dual fairy on my server (donation) and when people get too many skills, they can't access them to put them on their skill bar. So basically, because it won't scroll, they can't get all the skills they want.

Anyone got any ideas how to expand the size of the pannel? The slots amount?

I know it is in interfaces.pck somewhere, but if you could maybe tell me a file to look at that would be helpful.

Thanks,

-Ozuru
 
Like this?

Ozuru - Expand Skill Tab? (NOT THE SKILL BAR.) - RaGEZONE Forums
 
the only way to do that is through XML editing char on iWeb.. you can put as many skills as you wish...
 
He asked how to expand the skill slots not how to add the skills to the character lol

ive seen this before in a CN forum a while ago.. you are probably right.. but i rly dont remmember the thread saying something about "resizing".. so i guessed it would auto-resize as soon you put more skills.. just like the inventory..
 
"Search dickhead"

If i'm Not totally wrong someone released this (imo totally useless) thingy already. Maybe it was together with the extanded Shop Tabs...

P.S. damnUautocorrect
 
Last edited:
Granted I too have not done it...

First thing I would try would be just adding a crazy number of skills to a character to see if it does happen to expand 'automatically'...

Should that not work then I would presume it's a simple edit in the interfaces, for that 'menu'...

I could not tell you which files or how to edit them in interfaces though, as I don't have much personal interest in doing this as IDK of any character that needs more than what's already given even if they bought every single skill available to them (skill proper)... The only reason I could even think anyone would want this was if they planned on beginning to give characters skills that 'do not belong to them'. Which (even for GM characters) I think is kinda retarded - aside pet heal and revive if you plan on giving them an attack pet... (like my GM cleric that has a herc and nix :rofl:)...

//end rant

ohh yea,

and

//facepalm because you should have searched dickhead :ott1:
 
My English is not very good. Looking for someone to help. Forum has previously seen. Can I find a few hours could not find. Google Translate
 
My release contains the fix you're referencing :wink:
Other than that I'd have to find the original thread, which sadly I do not have the time to do right now... Maybe someone else can link it, or I will link it after holidays...
 
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