Junior Spellweaver
External dynamic whitelist system can be used for x64 servers without battleye or for any other purposes (bans, startloot etc).
You can edit list of uids without turning off the server, this is the main feature
How it works:
1) you have list.txt file with UIDs
2) some important code in "onPlayerConnected" block to check if uid in list
3) cycle of regylay check for each player (why not?)
4) scripting command, whitch returns bool, arguments: UID
example
added new function - patch to list file in script
if you're interested - write pm
also external log (not RPT file) is comfortable extension
sry for my english
You can edit list of uids without turning off the server, this is the main feature
How it works:
1) you have list.txt file with UIDs
2) some important code in "onPlayerConnected" block to check if uid in list
3) cycle of regylay check for each player (why not?)
4) scripting command, whitch returns bool, arguments: UID
example
added new function - patch to list file in script
if you're interested - write pm
also external log (not RPT file) is comfortable extension
sry for my english
Last edited: