- Aug 12, 2007
- Reaction score
The ultimate MU Online private server for fans of the game has returned once again!
Are you ready for a fresh, re-imagined and massively improved adventure in the continent of legend?
Then you are in the right place, and we welcome you back into the world of MU.
Only this time, things are a little bit different...
Demon Lord Kundun and his army of darkness are on the move. With him are his Undead Generals, each leading an army with a terrible force of destruction.
The continent of MU will be ruined, its free people purged in fire, non being able to stand on their own against these terrible forces of evil.
And if things didn't seem bad enough, some disturbance has awoken an ancient and terrible power deep within the abandoned ruins of Kanturu.
The Elder Council assembles within the walls of Loren Castle. With them are the military commanders of each province:
The knights of Loren, trained warriors of the sword, men with valor and a sense of honor. The powerful mages of the Magic Academy in Devias territory, students of spellcraft who quest for acquisition of higher power. And finally the Elven race of Noria, the forest realm of the Fairy Elves, women with crossbows, longbows, and battle axes, each and everyone one of them dedicated to serving their Queen and her kingdom of nature and magic.
Great Lords join us in this dark hour, masterful men who have ascended in spirit and in power. Proud Gladiators of Sword and Magic have answered the summons, ready for a chance to unleash their terrific battle prowess onto the demon hordes.
Darkness is threatening the continent, spirits are disturbed and vengeful, and the races of MU agree on uniting their forces to prevent the collapse of Loren and its surrounding provinces.
The time has come for you to wield your weapons and join us, faronnian, in an epic world of battles and glory! Forge your alliances, destroy your ennemies, plunder your treasures, and experience the ultimate remastered MU Online server there ever was.
- I. THE MU SERVER
- II. MY STORY
- III. ABOUT THE TEAM
- IV. RELEASE DATE
- V. SCREENSHOTS
- VI. SERVER VERSION AND RATES
I. MU ONLINE PRIVATE SERVER
Our History, our goals, and our dream...
MU Online was my first fantasy MMORPG.
I was maybe 11 or 12 years old when my friend came back from Poland with Apocalypse MU burned onto a CD-R. I was too busy playing other games back then and didn't show much interest until we went to an internet cafe and I looked over to his screen.
Within minutes I fell in love. I love this game.
As the years went by, servers came and went, most of my friends stopped playing, and I have had the pleasure of trying many of these private servers, and now treasure the memories.
If I had to pick a 'favourite MU Online server', it would have to be Heroia: Midgard and Asgard servers. Some of you may remember that they had relaunched as 'Mornia' MU a couple of years back, but it wasn't the same... everything that I had loved in Heroia just wasn't anywhere to be found in Mornia (which has now shutdown by the way).
Interestingly enough, there are a few MU Online private servers out there today who are trying to continue Heroia's legacy and have even used the Heroia MU name!
A revival of the golden age for this game, a 2nd coming of the old and nostalgic mu climate so many of us desire seems nowhere to be found these days...
And there are excellent private servers out there that have withstood the test of time, such as Zhyper MU, Twilight MU, Pandora MU, Jamaika MU, and many others!
But we are doing something very different and unique with MU Online.
And with our history with this server, years of experimentation, learning, struggles and failures, we really want to invite you to give us a final chance.
Because we truly believe, and know for a fact, that we can deliver on our promise when we say that our server, our work and our designs will not only impress players of MU, but will make you return to the game with joy and wonder, as you play the Definitive Edition of MU Online, what the game could have been and should have been, but sadly never reached its full potential.
This is the MU Game Experience that we have crafted and have mastered time and time again over the years. We are bringing a new and conclusive, legendary chapter in the history of MU Online, and if you are the right person for this server, we want to do everything to bring you here because we want to bring back that spark, that magic, and that energy that we all felt and lived through in the old days of the game.
And this is something that is only achieved with a happy and satisfied community!
I could never find a private server that truly satisfied what I wanted from the game, and don't get me started on the official WebZen servers, with its pay2win system, its low spawns, and its low as hell grindy experience rate which renders the game totally boring for me.
There are 3 things that I look for in MU Online:
- A sense of adventure and excitement
- A sense of character progression that feels rewarding
- Fair and balanced gameplay, both in PvE and PvP
These are the 3 core principals that I have always followed with my work and modifications.
# MU Server Features and Custom Modifications
Gameserver : C++ custom emulator developped by Shatter, 100% complete and bug-free!
Game client : Cleaned, optimized and modified with 3-d camera support, no lag, widescreen mode, fog, glow, reduced cpu and memory usage, improved graphics engine, new and original HD textures, anticheat system, new music and improved sound effects, etc.
World Boss monster spawns : Monsters such as Death Vim Knight, Hell Maine, Metal Balrog, Cursed King, Dark Phoenix, Erohim, and many more are now configured to spawn like 'World Bosses' would in any other MMORPG, and drop rare and quality loot accordingly.
Character progression system : Private servers made 1 big mistake... with increased experience rates, leveling and gear progression is made faster. This causes for a lot of armor sets and weapons to become useless, since you can equip much better gear with higher attack and defense ratings early on in the game.
We have modified the complete Item Database so that upgrading to better equipment takes more time, and more stats, making the progression more satisfying, and making better use of the lower-tier armor sets and weapons available in the game.
We also feature a character rebirth/reset system, which has become fundamental to our server because of how its designed and balanced. At level 400, you re-start at Level 1, but with 500 free stat points to add to your character. And every time your character resets, you get 500 more stat points. So at 1 reset, you start with 500 stats, at 2 resets you start with 1000, at 3 resets you start with 1500, etc.
We have limited maximum stats to 15,000 points (per different stat) for the first chapter of our new server.
We believe that there should be a limit, as it keeps the PvE and PvP balanced, fair and fun.
Map zones and monsters overhaul : Probably the most outstanding feature is our new and improved towns and zones. These are not re-skins, these are expanded and improved zones that retain the original MU look and feel. Lorencia now has a dock, and the town center is 4 times the size of what it originally was. Devias has a guild hall, an arena, houses, sitting areas... penguins. The entrance to Devil Square in Noria is now a portal in the new and expanded elven city. The Dungeon zones have been heavily re-worked, now featuring extremely good monster spots and even a new safe zone! Tarkan has a fortified outpost out in the middle of the dangerous desert, and the Arena/Stadium map has been fully built-upon, now featuring fortresses, pvp-game combat zones, a labyrinth, pve battlefields, and much more!
Just like the item database, we have reworked the complete Monster Database, increasing the difficulty curve as you progress to newer areas and fighting stronger monsters. Now you will need a few resets to even survive in zones like Aida, Crywolf and Kanturu. Monster drops have been configured to ensure that hunting monsters and looting their drops is fair, rewarding and satisfying.
Re-balanced classes for PvE and PvP : Thanks to the full control we have over our gameserver settings, we have re-balanced all classes and skills to try and improve the overall PvE and most importantly the PvP experience for all character classes. We believe players are happy with the way we have configured it at the moment, but we have the possibility of changing and improving the formula in the future if need be!
EX items limited to 2 exc options : Nobody should care for unbalanced and overpowered gear. The satisfaction is gear progression should be in the choices you are able to make with what you want out of your armor set and your weapon. Therefore we limit all EX items to a maximum of 2 exc options.
Ancient items modifications : You are now able to add Jewel of Harmony to Ancient armor and weapons. We also have plans to release EX Ancient items for special events.
Original quests and events with modifications : Blood castle is expanded with new zones and challenges and offer x2 experience points gain when killing monsters in BC.
Devil Square monsters drop much better loot and jewels.
Chaos Castle drops plenty of jewels, its a mad-jewel-fest!
Loren Deep Invasion drops much more interesting loot.
We feature all retail quests and events such as Castle Siege, Crywolf, Kanturu, Kalima, Golden Monsters, Red Dragon Invasion, Skeleton Lord invasion, White Wizard and Orc invasion, Illusion Temple, Golden Archer NPC, class transger quests, and of course our own custom events built-into our re-designed map zones!
Large and diverse monster spots : There is no reason the explore the world of MU if most zones are empty. There is no such thing here, all locations of interests are now loaded with monsters. No more wondering around looking for monsters to hunt, you will have little trouble in your ultimate quest for glory. The 'main monster spots' are all listed on our Discord server with screenshots.
Heroes VS Villains : There is no limit to the drama and the chaos that can take place within the world of MU. We allow KS, we allow PK, we allow offensive language, we allow the game to be played as it should be. Missing the old and unmoderated mu climate? No need to look further, it is right here.
About our webshop and monetization : This server operates at a full-business-scale function level... we pay up to $400 per month to cover all server, web and domain hosting fees, licensing costs, development costs and advertising (mmo topsites, facebook, youtube and google etc.).
A professional server that is run like a business to make as much money as possible IS NOT what we are about.
We do not sell any armor sets in our webshop, we do not directly sell jewels, and we do not sell the complete assortment of weapons. Everything we feature in our webshop has been checked and verified in accordance to what players expect in terms of fairness.
We also offer a Gold Membership plan, where you are upgraded from 100x to 150x experience rate, you are blessed with a +15% item drop, and receive a 10% discount on all webshop purchases.
Server information : 24/7 Uptime on dedicated server located in France, EU.
DDoS flood protected, 100/mbps network speed, powered by LG Host which we recommend!
II. MY PERSONAL STORY
Who I am and what I do...
At the age of 13 I decided to try and make my own Server.
I found RaGEZONE.com and started digging into guides, files, editors, etc.
At the age of 15, I finally managed to launch my 1st MU Online server, which was quite popular despite how bad it was. This was thanks to the help of MuIsBest from the ragezone mu forum.
I tried for a couple of years to run a MU Online private server, but I just didn't have enough skill and knowledge to do it. I also didn't have a real team to help me with such a project.
So later in the years, I focused more on making releases for MU Online, mainly map skins, server file repacks, and other cool modifications. As a matter of fact, more than 100 private servers use some of my work, mainly my Lorencia textures skin. I also played with the idea of making a regular MU Online focused podcast, which was fun and gained moderate popularity within the MU community. Here is an episode which I did with my Co-Admin and Ragezone MU Moderator KarLi:
At the age of 22, I had a team, and we put together a perfect Season 1 version of MU Online.
However, a tragic PC fire ended up frying my hard drives, and I lost a lot of stuff, including a lot of my work on my MU server. So I gave up and didn't touch MU or Ragezone for years.
But I came back. And this time, we developed a Season 3 Episode 1 version, flawless and perfect in every way.
I tried to launch this server with a budget of £200 last year in July 2018. The server failed, suffering from technical problems to many other problems that lead to the shutdown of the server. It felt bad, we had some bad luck, I didn't advertise enough, and we made just too many mistakes.
However, I did not give up. Because the dream in my heart never died, and I know in my head that I can launch and run a unique and cool MU Online private server, the sever that I have always wanted to play and wish for other people to experience and enjoy.
So here we are, planning to relaunch in 2019, having taken feedback and resolved all previous technical problems, with a whopping £2000 budget to invest into this server project.
I never gave up on my dream, because I valued it too much.
My MU Online server means a whole to me, and it is our gift to you, a fan of MU Online, that we finally bring you the final product of our works and efforts.
Here is the promotional video I made for the server last year, I'm planning on making a few more.
III. ABOUT US AND THE TEAM
A powerful team for a strong and longterm server.
Lead Programmer and Developer : Shatter (previously at Coderz Factory)
Lead Designer, Admin and Owner : Milamber (me)
Co-Administrator : KarLi (from MURPG)
Server Technician : Mecanik (from LGHOST)
Head GameMaster : GM Devastator (previously at Heroia MU)
Other famous GMs : Tak Marche, Caviar, MuIsBest,
We are looking to grow the team, especially with our GM team.
Contact us on Discord if you are interested in a position on the team.
IV. SERVER LAUNCH AND RELEASE DATE
Maximum hype and maximum advertising!
Unlike our previous failed launch in 2018, and unlike 90% of MMO private servers, we have a real business plan and advertising/marketing campaign behind this project, as well as the money to kickstart the entire machine!
We are opening the gates on 01.08.2019, on the 1st of August.
We will be featured on a total of 9 game topsites as premium members, we will be featured on several websites and forums with banner advertising and forum thread posts, we will be running promotional campaigns at target locations where we live (free game installation CD distribution), we will be investing a lot of money into advertising with Google and Facebook, we will also be posting and promoting on social medias. I have access to groups and communities of players willing to return to or join the server.
We have had time to learn, test and thoroughly research how to successfully launch this server with as many players as possible, and we are now putting everything we've got to the test.
Oh, feel free to help out and advertise us.
We need all the help we can get if we want to make this happen the way we are wanting to do it.
V. GAME SCREENSHOTS
Take a look at what we've got inside for you...
VI. SERVER VERSION AND RATES
Gameserver settings and configurations...
MU Online version : SEASON 3 EPISODE 1 (modified)
Exp Rate : 100x / GOLD Membership Exp Rate : 150x
Item Drop : 50% / GOLD Membership Item Drop : 65%
Max Resets : 20 / Max Grand Resets : 1
Max Item Level : +13 / Max Item OptionLevel : +28
Rebalanced character classes for PvP and PvE
Server location : FRANCE / EUROPE
Server connection : INTERNATIONAL
Server type : Open PvP
Castle Siege : YES
Guild Create Level : 300
Character Stats Limit : 15,000
Item Exc.Options Limit : 2
Ancient Items + Jewel of Harmony : YES
Ancient Items + Exc.Options : YES
Multiple Warehouses : YES
Inventory/Vault Max Zen : 2,000,000,000
NPC Guard clear PK Status : YES
Clear PK Status multiplied cost per kill: 5,000,000 zen
PK Time per kill : 1 Hour
PK Item Drop chance : 2%
Jewel of Soul success rate : 60%
Jewel of Soul +Luck success rate : 85%
Jewel of Life success rate : 70%
Item+10 Enhance success rate : 70%
Item+11 Enhance success rate : 60%
Item+12 Enhance success rate : 50%
Item+13 Enhance success rate : 40%
Fenrir Level1 Creation success rate : 70%
Fenrir Level2 Creation success rate : 50%
Fenrir Level3 Creation success rate : 30%
Purity success rate : 80%
Purity cost : 15,000,000 zen
Smelting cost : 5,000,000 zen
Item Strengthen success rate : 80%
/offtrade - Logout of game but character stay ingame with personal shop on.
/post - Global chat command
/str /agi /vit /ene - Add stats ingame
F9 - Activate 3-D camera if enabled in Config.ini file
Requires character re-log : YES
Add stats commands : /str , /agi , /vit , /ene , /cmd
Minimum character level requirement : 6
Reset Stats: YES
Reset Quests: NO
Reset Inventory: NO
Reset Personal Shop: NO
Reset character level requirement : 400
Reset cost : 100,000,000 zen (x Total Resets)
Multiplied Bonus StatPoints per reset : 500 (x Total Resets)
Maximum resets : 20
Maximum grand resets : 1
Grand Reset requirement : 20 resets