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- Apr 19, 2006
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Hi all, today we will learn how to remove some annoying textures problems for lower versions
1. Requires:
Hex Editor -
Photoshop - (you must have some knowledge)
MU Skinner - [Here]
3D BMD Decrypter -
The good thing in this tutorial is that we don`t need to use Olly
Sorry but this is not a complete guide, but i think it`s helps a bit.
If u`re trying to add new items with effects the main doesn`t load them beacuse there are not coded (obviously
)
First I thought it was a texture problem but i was wrong and Hybrid told me it`s a effect problem.
(This was tested on 0.97d)
What are we going to do today:
BEFORE ---> AFTER
2. Convert
First open shield_20.bmd from 1.05z patch with 3D BMD Decrypter and decrypt it.
Now open shield_20.bmd with Notepad or any Hex Editor and search for this string 'jpg'
You will find these:
Now convert PBshield_b.ozj to PBshield_b.jpg using one of those MU Skiners
3. Edit
Now open PBshield_b.jpg in Photoshop (I`m using CS3)
Press Ctrl+J to copy it and then delete the layer that is locked
Now go to Channels and create new one
Go to RBG and Ctrl+A and Ctrl+C and then Ctrl+V into Alpha Layer
Then hide the Alpha Layer
Now save it to .TGA
Now you must convert it again PBshield_b.tga to PBshield_b.ozt using MU Skiner
We done the most hard part
And finaly open again sword_20.bmd with Hex Editor and replace PBshield_b.jpg to PBshield_b.tga
4. Result
As I say`d before it`s not complete because when you rise it from +7 to +13 it appears again that effect... i think it can be removed by adding new effects to main or .smd edit
5. Credits:
Disconnect - found and making the tut
Hybrid - helping me
All ppl with the editors
1. Requires:
Hex Editor -
To view the content, you need to sign in or register
Photoshop - (you must have some knowledge)
MU Skinner - [Here]
To view the content, you need to sign in or register
3D BMD Decrypter -
To view the content, you need to sign in or register
To view the content, you need to sign in or register
The good thing in this tutorial is that we don`t need to use Olly

Sorry but this is not a complete guide, but i think it`s helps a bit.
If u`re trying to add new items with effects the main doesn`t load them beacuse there are not coded (obviously

First I thought it was a texture problem but i was wrong and Hybrid told me it`s a effect problem.
(This was tested on 0.97d)
What are we going to do today:
BEFORE ---> AFTER

2. Convert
First open shield_20.bmd from 1.05z patch with 3D BMD Decrypter and decrypt it.
Now open shield_20.bmd with Notepad or any Hex Editor and search for this string 'jpg'
You will find these:
Code:
a_2.jpg
PBshield_a.jpg
PBshield_b.jpg
3. Edit
Now open PBshield_b.jpg in Photoshop (I`m using CS3)
Press Ctrl+J to copy it and then delete the layer that is locked

Now go to Channels and create new one
Go to RBG and Ctrl+A and Ctrl+C and then Ctrl+V into Alpha Layer
Then hide the Alpha Layer

Now save it to .TGA
Now you must convert it again PBshield_b.tga to PBshield_b.ozt using MU Skiner
We done the most hard part

And finaly open again sword_20.bmd with Hex Editor and replace PBshield_b.jpg to PBshield_b.tga
4. Result

As I say`d before it`s not complete because when you rise it from +7 to +13 it appears again that effect... i think it can be removed by adding new effects to main or .smd edit

5. Credits:
Disconnect - found and making the tut
Hybrid - helping me
All ppl with the editors