full zskill.xml

i already try that but it also gives error in my prison map quest when mobs start attacking me my client crash but my server is all fine
 
Upvote 0
Put this in your zskill.xml

<?xml version="1.0" encoding="UTF-8" ?>
<XML xmlns="http://tempuri.org/zskill.xsd">

<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////

고블린

////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<!-- 고블린 거너 -->
<SKILL id="121" name="Gun" resisttype="0" hitcheck="true" guidable="false" velocity="5000" delay="2600" offdlight="true"
lifetime="0" colradius="8" difficulty="15" knockback="10" throughnpc="true" sound.explosion="fx_bullethit_mt_fsh"
effectstarttime="280" effectarea="2"
mod.damage="15" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1"
traileffect="ef_slugs" traileffecttype="1" traileffectscale="1.7" />

<!-- 고블린 위저드 -->
<SKILL id="131" name="Massive Swing" resisttype="0" hitcheck="false" guidable="false" delay="7000" lifetime="0" knockback="10" offdlight="true"
effecttype="4" effectstarttime="300" effecttime="0" effectarea="3" effectareamin="1.5" effectangle="30"
mod.damage="30" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffect="ef_stunfist_dam" castingeffectType="1" castingeffectAddPos="230.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<SKILL id="132" name="Lesser Healing" resisttype="0" hitcheck="false" guidable="false" delay="25000" lifetime="0" difficulty="0" offdlight="true"
effecttype="6" effectstarttime="2000" effecttime="0" effectarea="2"
mod.damage="0" mod.dot="0" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="25"
castingpreeffect="ef_Lesser Healing" castingpreeffectType="4" castingeffectType="2" />

<!-- 고블린 족장 -->
<SKILL id="151" name="Slow" resisttype="0" hitcheck="false" guidable="false" delay="20000" lifetime="0" difficulty="20" offdlight="true"
effecttype="0" effectstarttime="2000" effecttime="7000" effectarea="0"
mod.damage="0" mod.dot="0" mod.criticalrate="0" mod.speed="50" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="ef_slow_dam" castingeffectType="5"
castingpreeffect="ef_slow" castingpreeffectType="4" castinganimation="1" />

<SKILL id="152" name="Fire Missile" resisttype="1" hitcheck="true" guidable="false" velocity="4000" delay="4000" offdlight="true"
lifetime="0" colradius="35" difficulty="15" knockback="2" throughnpc="true"
effecttype="1" effectstarttime="1000" effectarea="2"
mod.damage="50" mod.criticalrate="20" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2"
traileffect="fireball" traileffecttype="1" traileffectscale="2.7" draw.track="true" >
<REPEAT delay="0.0" angle="0.0 0.0 0.1" />
<REPEAT delay="0.0" angle="0.0 0.0 -0.1" />
</SKILL>

<!-- 고블린 킹(보스) -->
<SKILL id="161" name="Massive Swing" resisttype="0" hitcheck="false" guidable="false" delay="12000" lifetime="0" knockback="100" offdlight="true"
effecttype="4" effectstarttime="1450" effecttime="1000" effectarea="10.2" effectareamin="5.8" effectangle="33"
mod.damage="100" mod.criticalrate="80" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="780.0 0.0 0.0"
camera.power="3.0" camera.duration="1.5" camera.range="1500" />

<SKILL id="162" name="GoblinKing's Fire Missile" resisttype="1" hitcheck="true" guidable="false" velocity="4500" delay="11000"
lifetime="0" difficulty="15" colradius="100" knockback="200" throughnpc="true"
effecttype="1" effectstarttime="1200" effecttime="0" effectarea="1" effect_startpos_type="6"
mod.damage="80" mod.criticalrate="40" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="7.5" >
<REPEAT delay="0.5" angle="0.0 0.0 0.2" />
<REPEAT delay="0.5" angle="0.0 0.0 -0.2" />
</SKILL>



<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////

리쟈드

////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<!-- 리쟈드 샤만 -->
<SKILL id="221" name="Poison Nail" resisttype="4" hitcheck="true" guidable="false" velocity="5000" delay="3000" lifetime="0" offdlight="true"
difficulty="15" colradius="5" knockback="10" throughnpc="true"
effecttype="0" effectstarttime="260" effectarea="2" effect_startpos_type="8" effectsound="blade_swing"
mod.damage="7" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffectType="3"
traileffect="ef_slugs" traileffecttype="1" traileffectscale="0.8" >
<REPEAT delay="0.02" angle="0.0 0.0 0.09" />
</SKILL>

<SKILL id="222" name="Poison Ball" resisttype="4" hitcheck="true" guidable="false" velocity="2000" delay="12000" lifetime="0" offdlight="true"
difficulty="18" colradius="36" knockback="10" throughnpc="true" sound.explosion="we_enpoison"
effecttype="0" effectstarttime="1000" effectarea="2" effect_startpos_type="8" effectsound="blade_swing"
mod.damage="16" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
castingpreeffect="ef_poisonball_cast" castingpreeffectType="8"
traileffect="ef_poisonball2" traileffecttype="1" traileffectscale="3.8" >
</SKILL>

<!-- 리쟈드 왕 -->
<SKILL id="241" name="Poison Storm" resisttype="4" hitcheck="false" guidable="false" delay="8000" lifetime="0" knockback="100" offdlight="true"
effecttype="4" effectstarttime="600" effectarea="6.4" effectareamin="2" effectangle="56" effectsound="we_grenade_explosion"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="ef_poisonstorm" castingeffectType="1" castinganimation="1" castingeffectAddPos="400.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<!-- 리쟈드 왕(보스) -->
<SKILL id="251" name="Poison Ball" resisttype="4" hitcheck="true" guidable="false" velocity="4000" delay="6000" lifetime="0" offdlight="true"
difficulty="18" colradius="100" knockback="10" throughnpc="true" sound.explosion="we_enpoison"
effecttype="0" effectstarttime="500" effectarea="2" effect_startpos_type="6" effectsound="blade_swing"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
traileffect="ef_poisonball2" traileffecttype="1" traileffectscale="10.0" >
<REPEAT delay="0.13" angle="0.0 0.0 0.0" />
<REPEAT delay="0.13" angle="0.0 0.0 0.0" />
<REPEAT delay="0.13" angle="0.0 0.0 0.0" />
<REPEAT delay="0.13" angle="0.0 0.0 0.0" />
</SKILL>

<SKILL id="252" name="Healing" resisttype="0" hitcheck="false" guidable="false" delay="30000" lifetime="0" difficulty="0" offdlight="true"
effecttype="6" effectstarttime="60" effecttime="0" effectarea="2"
mod.damage="0" mod.dot="0" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="30"
castingpreeffect="ef_healing" />

<!-- 고장난 골렘 -->
<SKILL id="261" name="??" resisttype="1" hitcheck="true" guidable="false" velocity="5000" delay="6000" lifetime="0"
difficulty="15" colradius="90" knockback="150" throughnpc="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="700" effectarea="2" effect_startpos_type="5"
mod.damage="40" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castingeffectType="1" castingpreeffect="rocket_effect" castingpreeffectType="5"
traileffect="fireball" traileffectscale="7.0" >
<REPEAT delay="0.0" angle="0.0 0.0 -0.4" />
<REPEAT delay="0.0" angle="0.0 0.0 0.4" />
</SKILL>

<SKILL id="262" name="??" resisttype="4" hitcheck="true" guidable="false" velocity="400" delay="10000" lifetime="0" offdlight="true"
difficulty="18" colradius="350" knockback="10" throughnpc="true" sound.explosion="we_enpoison" surfacemount="true"
effecttype="0" effectstarttime="800" effectarea="2" effect_startpos_type="2"
mod.damage="40" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castingeffectType="1" castingpreeffect="ef_poisonstorm" castingpreeffectType="5"
traileffect="ef_poisonstorm" traileffecttype="1" traileffectscale="1.5" />

<SKILL id="263" name="??" resisttype="4" hitcheck="true" guidable="false" velocity="3000" delay="14000" lifetime="0" offdlight="true"
difficulty="15" colradius="40" knockback="150" throughnpc="true" sound.explosion="we_enpoison"
effecttype="0" effectstarttime="500" effectarea="2" effect_startpos_type="6"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castinganimation="2"
castingpreeffect="ef_lighteningball" castingpreeffectType="5"
traileffect="ef_poisonball" traileffectscale="4.0" >
<REPEAT delay="0.05" angle="0.0 0.0 -0.26" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.53" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.79" />
<REPEAT delay="0.05" angle="0.0 0.0 -1.06" />
<REPEAT delay="0.05" angle="0.0 0.0 -1.32" />
<REPEAT delay="0.05" angle="0.0 0.0 -1.59" />
<REPEAT delay="0.05" angle="0.0 0.0 -1.85" />
<REPEAT delay="0.05" angle="0.0 0.0 -2.12" />
<REPEAT delay="0.05" angle="0.0 0.0 -2.38" />
<REPEAT delay="0.05" angle="0.0 0.0 -2.65" />
<REPEAT delay="0.05" angle="0.0 0.0 -2.91" />
<REPEAT delay="0.05" angle="0.0 0.0 -3.18" />
<REPEAT delay="0.05" angle="0.0 0.0 -3.44" />
<REPEAT delay="0.05" angle="0.0 0.0 -3.71" />
<REPEAT delay="0.05" angle="0.0 0.0 -3.97" />
<REPEAT delay="0.05" angle="0.0 0.0 -4.24" />
<REPEAT delay="0.05" angle="0.0 0.0 -4.50" />
<REPEAT delay="0.05" angle="0.0 0.0 -4.77" />
<REPEAT delay="0.05" angle="0.0 0.0 -5.03" />
<REPEAT delay="0.05" angle="0.0 0.0 -5.30" />
<REPEAT delay="0.05" angle="0.0 0.0 -5.56" />
<REPEAT delay="0.05" angle="0.0 0.0 -5.83" />
<REPEAT delay="0.05" angle="0.0 0.0 -6.09" />
<REPEAT delay="0.05" angle="0.0 0.0 -6.36" />
<REPEAT delay="0.05" angle="0.0 0.0 -6.62" />
<REPEAT delay="0.05" angle="0.0 0.0 -6.89" />
<REPEAT delay="0.05" angle="0.0 0.0 -7.15" />
<REPEAT delay="0.05" angle="0.0 0.0 -7.42" />
<REPEAT delay="0.05" angle="0.0 0.0 -7.68" />
<REPEAT delay="0.05" angle="0.0 0.0 -7.95" />
<REPEAT delay="0.05" angle="0.0 0.0 -8.21" />
<REPEAT delay="0.05" angle="0.0 0.0 -8.48" />
<REPEAT delay="0.05" angle="0.0 0.0 -8.74" />
<REPEAT delay="0.05" angle="0.0 0.0 -9.01" />
<REPEAT delay="0.05" angle="0.0 0.0 -9.27" />
<REPEAT delay="0.05" angle="0.0 0.0 -9.54" />
<REPEAT delay="0.05" angle="0.0 0.0 -9.80" />
<REPEAT delay="0.05" angle="0.0 0.0 -10.07" />
<REPEAT delay="0.05" angle="0.0 0.0 -10.34" />
<REPEAT delay="0.05" angle="0.0 0.0 -10.60" />
<REPEAT delay="0.05" angle="0.0 0.0 -10.87" />
<REPEAT delay="0.05" angle="0.0 0.0 -11.13" />
<REPEAT delay="0.05" angle="0.0 0.0 -11.40" />
<REPEAT delay="0.05" angle="0.0 0.0 -11.66" />
<REPEAT delay="0.05" angle="0.0 0.0 -11.93" />
<REPEAT delay="0.05" angle="0.0 0.0 -12.19" />
<REPEAT delay="0.05" angle="0.0 0.0 -12.46" />
</SKILL>
<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////

스켈레톤

////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<!-- 스켈레톤 메이지 -->
<SKILL id="321" name="Magic Arrow" resisttype="0" hitcheck="true" guidable="false" velocity="4000" delay="4000" offdlight="true"
lifetime="0" difficulty="15" colradius="5" knockback="10" throughnpc="true" sound.explosion="fx_bullethit_mt_fsh"
effecttype="0" effectstarttime="400" effectarea="2" effect_startpos_type="8"
mod.damage="15" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="magicmissile" traileffecttype="1" traileffectscale="2.0" >
<REPEAT delay="0.3" angle="0.0 0.0 -0.1" />
<REPEAT delay="0.3" angle="0.0 0.0 0.1" />
</SKILL>

<SKILL id="322" name="Magic Fire" resisttype="1" hitcheck="true" guidable="true" velocity="350" delay="25000" offdlight="true"
lifetime="0" difficulty="15" colradius="10" knockback="10" throughnpc="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="2100" effectarea="2" effect_startpos_type="8"
mod.damage="8" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffectType="3"
traileffect="ef_sword_fire" traileffecttype="1" traileffectscale="0.8">
</SKILL>

<!-- 거대 스켈레톤 -->
<SKILL id="341" name="Earthquake Cut" resisttype="0" hitcheck="false" guidable="false" delay="10000" lifetime="0" knockback="100" offdlight="true"
effecttype="4" effectstarttime="750" effecttime="8000" effectarea="4.5" effectareamin="2" effectangle="45"
mod.damage="20" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="300.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<!-- 저주받은 시신 -->
<SKILL id="351" name="Stun" resisttype="4" hitcheck="false" guidable="false" delay="15000" lifetime="0" difficulty="20" offdlight="true"
effecttype="0" effectstarttime="0" effecttime="3000"
mod.damage="0" mod.dot="0" mod.criticalrate="30" mod.speed="65" mod.antimotion="false" mod.root="false" mod.heal="0"
castingpreeffect="ef_stun" castinganimation="1" castingpreeffectType="3"
camera.power="0.5" camera.duration="6" camera.range="500" />

<SKILL id="352" name="Lightning Strike" resisttype="3" hitcheck="false" guidable="false" delay="3000" lifetime="0" knockback="100" offdlight="true"
effecttype="4" effectstarttime="800" effecttime="1000" effectarea="6" effectareamin="2.5" effectangle="35" effectsound="SkeletonCc_FX_Lightning"
mod.damage="20" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="ef_lightening" castingeffectType="1" castinganimation="2" castingeffectAddPos="420.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<SKILL id="353" name="Lightning Break" resisttype="3" hitcheck="true" guidable="false" velocity="2000" delay="9000" lifetime="0" offdlight="true"
difficulty="15" colradius="50" knockback="70" throughnpc="true" surfacemount="false" sound.explosion="we_enlight"
effecttype="0" effectstarttime="730" effecttime="0" effectarea="2" effect_startpos_type="6"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
castingpreeffect="ef_lightening_cast" castingpreeffectType="4"
traileffect="ef_sword_flash" traileffecttype="1" traileffectscale="4.0"
camera.power="3.0" camera.duration="2.0" camera.range="1500" >
</SKILL>

<!-- 리치 폰의 특수 공격 -->
<SKILL id="361" name="Flaming Inferno" resisttype="1" hitcheck="true" guidable="false" velocity="4000" delay="4000" lifetime="0" offdlight="true"
difficulty="15" colradius="10" knockback="10" throughnpc="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="200" effecttime="0" effectarea="2" effect_startpos_type="6"
mod.damage="10" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="0.8" draw.track="true" >
</SKILL>

<!-- 슈페리온(보스) -->
<SKILL id="371" name="Flamecast Slash" resisttype="1" hitcheck="true" guidable="false" velocity="5000" delay="5000" lifetime="0" offdlight="true"
difficulty="15" colradius="130" knockback="100" throughnpc="true" surfacemount="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="750" effectarea="100" effect_startpos_type="3"
mod.damage="40" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="9.0" />

<SKILL id="372" name="Seismic Shock" resisttype="0" hitcheck="false" guidable="false" delay="30000" lifetime="0" knockback="200" offdlight="true"
effecttype="4" effectstarttime="750" effecttime="8000" effectarea="4.0" effectangle="45"
mod.damage="50" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="500.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<SKILL id="373" name="Flamecast Slash 2" resisttype="1" hitcheck="true" guidable="false" velocity="5000" delay="18000" lifetime="0" offdlight="true"
difficulty="15" colradius="40" knockback="100" throughnpc="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="300" effectarea="100" effect_startpos_type="8"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="3.0" >
<REPEAT delay="0.05" angle="0.0 0.0 0.1" />
<REPEAT delay="0.05" angle="0.0 0.0 0.0" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.1" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.2" />
</SKILL>

<!-- 아네라몬(보스)의 특수 공격 -->
<SKILL id="381" name="Lightning Storm" resisttype="3" hitcheck="true" guidable="false" velocity="1700" delay="4000" lifetime="0" offdlight="true"
difficulty="15" colradius="100" knockback="70" throughnpc="true" surfacemount="true" sound.explosion="we_enlight"
effecttype="0" effectstarttime="650" effectarea="2" effect_startpos_type="3"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castinganimation="2"
traileffect="ef_lightening" traileffectscale="0.8" >
<REPEAT delay="0.0" angle="0.0 0.0 -0.3" />
<REPEAT delay="0.0" angle="0.0 0.0 0.3" />
<REPEAT delay="0.0" angle="0.0 0.0 -0.6" />
<REPEAT delay="0.0" angle="0.0 0.0 0.6" />
</SKILL>

<SKILL id="382" name="Spheric Volt" resisttype="3" hitcheck="true" guidable="false" velocity="1000" delay="8000" lifetime="0" offdlight="true"
difficulty="15" colradius="50" knockback="70" throughnpc="true" sound.explosion="we_enlight"
effecttype="0" effectstarttime="650" effecttime="0" effectarea="2" effect_startpos_type="6"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="ef_lighteningball" traileffecttype="1" traileffectscale="0.9"
camera.power="3.0" camera.duration="2.0" camera.range="1500" >
<REPEAT delay="0.2" angle="0.0 0.0 -0.2" />
<REPEAT delay="0.2" angle="0.0 0.0 0.2" />
<REPEAT delay="0.2" angle="0.0 0.0 -0.4" />
<REPEAT delay="0.2" angle="0.0 0.0 0.4" />
</SKILL>

<SKILL id="383" name="Unholy Aura" resisttype="0" hitcheck="false" guidable="false" delay="3000" lifetime="0" knockback="230" offdlight="true"
effecttype="4" effectstarttime="500" effecttime="3000" effectarea="3.5" effectangle="365"
mod.damage="20" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="0.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<!-- 리치(보스)의 특수 공격 -->
<SKILL id="391" name="Devil's Arrow" resisttype="0" hitcheck="true" guidable="false" velocity="4000" delay="5000" offdlight="true"
lifetime="0" difficulty="15" colradius="20" knockback="100" throughnpc="true" sound.explosion="fx_bullethit_mt_fsh"
effecttype="0" effectstarttime="400" effecttime="0" effect_startpos_type="8" effectarea="2" effectsound="SkeletonM_FX_MagicArrow"
mod.damage="40" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="magicmissile" traileffecttype="1" traileffectscale="4.0" draw.track="true" >
<REPEAT delay="0.15" angle="0.0 0.0 -0.2" />
<REPEAT delay="0.15" angle="0.0 0.0 -0.4" />
<REPEAT delay="0.15" angle="0.0 0.0 -0.2" />
<REPEAT delay="0.15" angle="0.0 0.0 0.0" />
<REPEAT delay="0.15" angle="0.0 0.0 0.2" />
<REPEAT delay="0.15" angle="0.0 0.0 0.4" />
</SKILL>

<SKILL id="392" name="Dante's Breath" resisttype="1" hitcheck="true" guidable="false" velocity="3000" delay="7000" lifetime="0" offdlight="true"
difficulty="15" colradius="35" knockback="10" throughnpc="true" sound.explosion="we_enpoison"
effecttype="0" effectstarttime="400" effecttime="0" effectarea="2" effect_startpos_type="6"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="3.0" >
<REPEAT delay="0.05" angle="0.0 0.0 -0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.40" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.35" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.25" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.15" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.05" />
<REPEAT delay="0.05" angle="0.0 0.0 0.0" />
<REPEAT delay="0.05" angle="0.0 0.0 0.05" />
<REPEAT delay="0.05" angle="0.0 0.0 0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 0.15" />
<REPEAT delay="0.05" angle="0.0 0.0 0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 0.25" />
<REPEAT delay="0.05" angle="0.0 0.0 0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 0.35" />
<REPEAT delay="0.05" angle="0.0 0.0 0.40" />
<REPEAT delay="0.05" angle="0.0 0.0 0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 0.0" />
</SKILL>

<SKILL id="393" name="Lava Dump" resisttype="4" hitcheck="false" guidable="false" delay="6000" lifetime="0" knockback="100"
effecttype="4" effectstarttime="1700" effectarea="20" effectareamin="11" effectangle="32"
mod.damage="50" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="ef_methor" castingeffectType="1" castinganimation="1" castingeffectAddPos="1500.0 0.0 0.0"
castingpreeffect="fireball" castingpreeffectType="4"
camera.power="3.0" camera.duration="2.0" camera.range="1500" />

</SKILL>
</XML>

and go sure the skills in npc.xml are set correctly!
 
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