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FULLZAKUM not the buff that you only can hit it with 1

Initiate Mage
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vodka12 - FULLZAKUM not the buff that you only can hit it with 1 - RaGEZONE Forums

vodka12 - FULLZAKUM not the buff that you only can hit it with 1 - RaGEZONE Forums





place it into script/reactor

here is it

reply pleas
 

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IHF
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

Thanks will test it out later :)
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

OMG Thanks! IT works!
 
Experienced Elementalist
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

This is using the reactor to summon all the monster when u activate the reactor by dropping the Eye of Fire....
 
ツ
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

You know the mobs only get summoned when zak reaches a certain hp point...right?


Nice release though, taking zak a few steps farther :D
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

its work but only cause lag the mesos drop
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

Very Nice Tested Worked Great Thankyou
 
Banned
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

your missing ponchu's
 
Junior Spellweaver
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

vodka12 - FULLZAKUM not the buff that you only can hit it with 1 - RaGEZONE Forums


it works but is there some way to get those mobs out only when its b2 or b3 like real GMS?
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

They don't spawn on the first body.
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

Well. This is a great release, but again like said before, in gMS mobs do not summon until arms are dead.

1st Body summons - Boogies and Pucos, and I believe Puncos later on
2nd Body summons - Pucos, Puncos and Cuzcos
3rd Body summons - All of the above, except Boogies, and also summons Opachus (Opachus summon the seperated Opachus, don't remember what they're called)

Just for refference if you wanna change that.

Also, are you able to attack the body itself even before the arms have died? Or is that fixed too? =O

Great job on this, almost done.
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

vodka12 - FULLZAKUM not the buff that you only can hit it with 1 - RaGEZONE Forums


it works but is there some way to get those mobs out only when its b2 or b3 like real GMS?

i will try it but you guys like it??
 
LeviathanStory
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

Cool makes it harder for people to get Zhelms:) thanks.
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

Not bad. I suggest you look into monster control to disable the ability to hit the body during arms (if it hasn't already been done), and make the summons only appear during the bodies at the set points. You need to code the buffs as well but that isn't as simple.

I assume your summons spawn with the correct animations as well? :x

Its a good release but you still have quite a ways to go before its a "full" zakum.
 
Junior Spellweaver
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

This only spawns one of each summon when zakum is summoned. they dont spawn afterwards... so it kinda sucks =/
 
Initiate Mage
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Re: [RELEASE] FULLZAKUM not the buff that you only can hit it with 1

need to compile after replace?
 
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