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- Mar 19, 2009
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Hi,
I'm making a game sort of like dofus(http://www.youtube.com/watch?v=6Jk9UuYX1ek - gameplay video). This is my first time making a server, even though my goal is just a game for me and my friends to play, I would like to make a strong server that is able to support a large amount of players.
So this is my initial design so far:
*updated
If anyone more experience has suggestions for improvement, I would appreciate it
additional information:
left and right loops will be in separate threads
and command queue of course will use a lock method
lastly, cri = Criteria
I'm making a game sort of like dofus(http://www.youtube.com/watch?v=6Jk9UuYX1ek - gameplay video). This is my first time making a server, even though my goal is just a game for me and my friends to play, I would like to make a strong server that is able to support a large amount of players.
So this is my initial design so far:
*updated
![izackrp - [General] Making MMOG logic - RaGEZONE Forums izackrp - [General] Making MMOG logic - RaGEZONE Forums](http://i87.photobucket.com/albums/k129/kicy/server-1.jpg)
If anyone more experience has suggestions for improvement, I would appreciate it

additional information:
left and right loops will be in separate threads
and command queue of course will use a lock method
lastly, cri = Criteria