[Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!)

Tested blue as password, didn't work either :/
Seems like he can't find my account, and there's no trace of a connexion attempt in the server log...

You need to insert your account into rz_accountdb_test. I saw same tables and functions in rz_gamedb_test but I think these are existing for no reasons.
 
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You need to insert your account into rz_accountdb_test. I saw same tables and functions in rz_gamedb_test but I think these are existing for no reasons.

My credentials are in the DB, both game and account db by the way, i used the account_insert procedure to ensure everything is ok
What seems unrealistic is the lack of understandable logs in their server / client ...
 
My credentials are in the DB, both game and account db by the way, i used the account_insert procedure to ensure everything is ok
What seems unrealistic is the lack of understandable logs in their server / client ...

Look for LDBTaskLogin::Completer::CheckError() and delete password comparison.
If I'm right, this is comparing the SHA-1 hashed password and the plain text password.
 
Look for LDBTaskLogin::Completer::CheckError() and delete password comparison.
If I'm right, this is comparing the SHA-1 hashed password and the plain text password.

Got it working, but i have no idea how ....
I start my debugs now, thanks for your help ! :)
 
hello guys, i need some help please



when build and launch LoginServer i get this error for no reason.
- using SecretsOThePast Source code
- FIXED
 
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Hi
I was trying to compile gameserver but got this warnings
SecretsOThePast - [Github] RaiderZ Alpha to NA Client Source WIP (Merry Early Christmas!) - RaGEZONE Forums



Someone knows how I fix it?
 
excuse me, I want a completed file or video tutorial or tutorial.
 
I'm not understanding why I keep getting "can't create Teress_Plain_mask0.dds alpha map" and the map is completely invisible. Anyone had this issue?
 
Cool, thanks. Is there a workaround for now? I see the problem, just wanting to make sure everything is working right before messing with the source too much. SOIL seems to be the best option since it's already configured.
 
Still someone working on Raiderz or all people gone in 2019 ? Im missing the PhysX.vc8.lib for the client app sadly, if I remove the dependency the client compiles but when I start it, it closes right after >.<

Tried:
Hope.exe login UserName Pass IP

via console but ye ...

It appears that I need to get this client working since I cant connect to the server with NA alpha client.
Basically it lets me enter my data, then I get into the world select which lists my worlds but then it sais "cant connect to the server"
Hmm >.<
 
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Still someone working on Raiderz or all people gone in 2019 ? Im missing the PhysX.vc8.lib for the client app sadly, if I remove the dependency the client compiles but when I start it, it closes right after >.<
Tried:
Hope.exe login UserName Pass IP

via console but ye ...
It appears that I need to get this client working since I cant connect to the server with NA alpha client.
Basically it lets me enter my data, then I get into the world select which lists my worlds but then it sais "cant connect to the server"
Hmm >.<



I'm working on it whenever I can, its closing game problem is not and lib can remove itThe client alpha exe can not work with some fabrics and particles so it is closing.
 
I'm working on it whenever I can, its closing game problem is not and lib can remove itThe client alpha exe can not work with some fabrics and particles so it is closing.

Oh forgot this thread because no one replied so long xD
I managed to setup the project and a server, now I have to fix missing textures (item_sort.tga etc), the moa quest and other small issues :) and I noticed the velixian tool doesnt work on newer game files and I didnt find a newer version which supports it, so I gues I need to fix that too somewhen - too much todo haha :D
 
Hello, not a RaiderZ dev. Wanted to get advice on available sources that you could recommend me to use. Mostly I want to figure more about which engines were used for animations and if I can find the mount files too.

Thanks in advance!
 
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