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1. Launch ./rGE_server/ManagerHub.bat
server scripts are lua. use the os.date() and os.time() functions. An example of the use of these functions can be found in ./ge/script/event/rge_premium.scpHi all.
Can u pls help me, wich language is using on .scp files at server side?
Need to know that for implement date checking function.
Thanks in advance!
Is it the client or the server that crashes? If the mission zoneserver crashes, then you'll want to look at the contents of the logfile for the mission zone daemon (zoneserver 25 in the default configuration). This can be done by manually navigating to the logs folder on the server machine, or, more easily, by using the mgrclient and right clicking the mission zoneserver and selecting log list. Towards the end of the log, you should see if there's any XML or script related issues causing your problem.Hi All, thank you for all the info here, it has helped me set up my own personal server and mess around with the game in single player style. However, there is one issue that I haven't been able to find a fix for.
Every time I try to loot chest boxes in missions such as Bounty Hunter and Castilla Mines, my game suddenly crashes. Has anyone had a similar issue, or can anyone help to point me in the right direction to fixing it? Thank you for answering!
no the manager clients are different updates and are incompatibleI am trying to connect v3x client with v28 files, I have a problem the packet is not read. Is there a solution for this?.
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so what is your suggestion? are new files included in the server release version? for example: Rebuild BarrackServer_Release.exe?.no the manager clients are different updates and are incompatible
files mostly the same. differences are zone nodes and how they are routed also the v28 version was cracked and deobfuscated fixed and then obfuscated again. now for the v32 version there are different versions some without errors and some with 03x errorso what is your suggestion? are new files included in the server release version? for example: Rebuild BarrackServer_Release.exe?.
Hi, thank you for answering! I found out that the problem is that its a mismatch between the server and client files. I solved it (well, I got lucky) by finding the right rGE client to match the server files that I have.server scripts are lua. use the os.date() and os.time() functions. An example of the use of these functions can be found in ./ge/script/event/rge_premium.scp
Is it the client or the server that crashes? If the mission zoneserver crashes, then you'll want to look at the contents of the logfile for the mission zone daemon (zoneserver 25 in the default configuration). This can be done by manually navigating to the logs folder on the server machine, or, more easily, by using the mgrclient and right clicking the mission zoneserver and selecting log list. Towards the end of the log, you should see if there's any XML or script related issues causing your problem.
Assuming you're referring to the v28 files: Sadly, without source code, it would be extremely difficult to accomplish. I suspect that it might be possible with a ton of reverse engineering, far beyond my abilities as a dev, unfortunately.1. Is it possible to increase the number of maximum barracks slots?
I'm not entirely sure on this one, over the course of my work with the game, I didn't really need to adjust this much, and the few times I did, I found alternatives to respawn speed, such as increased spawns per node, or adding minions similarly to how many elite spawns work.2. How does the respawn rate of monster's work? Even when I adjust the "RespawnTime", they don't seem to take effect.
To the best of my knowledge, it increases the min/max population of that ClassID. Large maps will fill up, but it'll take a while for them to keep spawning up to their MaxPop limit.3. In relation to the no. 2 question, how does the MinPop and MaxPop work? Even when I increase them, they don't seem to affect the number of mobs in the map.
Most shops are handled by ./ge/server_xml/datatable_custom_shop.xml and ./ge/server_xml/USA/datatable_custom_shop.xml4. How do you properly add items in shops, specifically in the Feso Shop? I tried to add items to the shop, but they didn't appear in-game.
No worries, at all! We all have to start somewhere, especially as there's very limited documentation out there about how to modify and customize these files. I hope I was able to help point you in the right direction with your project. I would love to see an actual forum section here for GE development to grow in, so maybe if any of the forum staff see this and would like to slap down a GE section, that'd be really cool. Anyways though, I wish you the absolute best in your development endeavors!Sorry if this may seem to be stupid questions, I understand that I have limited knowledge about these things, and that's why I try to learn as much as I can as well. Thank you for anyone who can answer or point in the right direction!
use the tools inside ./ge/tools/How to change XML file to ies file? Please...please share if you have any tools
thanks for the reply~use the tools inside ./ge/tools/
xml -> ies can be done via mkpatch5.py
Note: This will automatically repack the ies.ipf as well.
In order to run it, you'll need to make sure you're using a version of python that you've got a compiled zipdecrypt module (located in ./ge/tools/lib/ and the filename should be something like "_zipdecrypt.cp39-win_amd64.pyd").thanks for the reply~
I think using Python, but I'm not familiar with computer languages, so I don't think I can.
I was curious but glad to know
pip install lxml
@echo off
python "insert_full_path_to_mkpatch5.py_here_inside_quotes"
pause
Or we could just make the world a better place and simply release them publicly, like the OP of this thread did, rather than resorting to shady discord dealings.If anyone wants file server version 32 can contact me on Discord
YesOr we could just make the world a better place and simply release them publicly, like the OP of this thread did, rather than resorting to shady discord dealings.
Also, just a side note: Your screenshot really shows nothing, it's not hard to rename the daemons and shuffle some things around and use a few different parameters. Additionally, the screenshot doesn't even show if the daemons are running.
That's, indeed, a much better picture. Now, feel free to release the files publicly.