Guardian Status:
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~~~~~~~~~~~~~~~~~~~UPDATES~~~~~~~~~~~~~~~~~~~
Revision 1:
- Commands Use "*" Not "@":
- Basic Commands (Level 1 Guardian):
+ *gcommands
+ *goto
+ *cleardrops
+ *warp
+ *warphere
- Intermidiate Commands (Level 2 Guardian):
+ *jobnpc
+ *map
- Full Commands (Level 3 Guardian):
+ *killplayer
+ *online
- Job NPC Includes All Jobs Except For GM & Super GM
- Classes Of Job:
1-4: Warrior Jobs
1-4: Bowman Jobs
1-4: Magician Jobs
1-4: Theif Jobs
1-4: Pirate Jobs
- SQL Scripts:
- ThePack 1 SQL: Added
- ThePack 2 SQL: Added
- Other Sources SQL: Added
Planned Updates:
- Add More Commands To Level 2 & 3
- Make An NPC To Give Guardian Status
- Fix Any Glitches That May/May Not Come Up
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Revision 1:
- Commands Use "*" Not "@":
- Basic Commands (Level 1 Guardian):
+ *gcommands
+ *goto
+ *cleardrops
+ *warp
+ *warphere
- Intermidiate Commands (Level 2 Guardian):
+ *jobnpc
+ *map
- Full Commands (Level 3 Guardian):
+ *killplayer
+ *online
- Job NPC Includes All Jobs Except For GM & Super GM
- Classes Of Job:
1-4: Warrior Jobs
1-4: Bowman Jobs
1-4: Magician Jobs
1-4: Theif Jobs
1-4: Pirate Jobs
- SQL Scripts:
- ThePack 1 SQL: Added
- ThePack 2 SQL: Added
- Other Sources SQL: Added
Planned Updates:
- Add More Commands To Level 2 & 3
- Make An NPC To Give Guardian Status
- Fix Any Glitches That May/May Not Come Up
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pre Set-Up:
1) Make A Back-Up Of OdinMS.jar Or Whatever *.Jar Runs Your Server
2) Make A Back-Up Of Your Source Files
3) Make A Back-Up Of Your SQL Table(s) (Character)
Set-Up:
1) Place All Files (Not Folders) Into Specific Folder(s) That Are Listed Through This Release Folder
2) Compile Files Using Netbeans/Any Other Method For OdinMS Jar
3a) Dump Character Table From SQL And Copy All Records
3b) Add All Records To The SQL File Your Using
3c) Execute SQL Files w/ Your Records For Character
4) Run Server
Notes:
1) For Putting Guardian status into the database from an NPC, be sure to use: "cm.setGuardianLevel(/*Insert Level Here*/);"
Extra Information:
1) Guardian Status Has 3 Main Levels
Level 1- Guardain (Limited Guardian Commands)
Level 2- Angel Guardian (Medium Guardian Commands)
Level 3- Guardian Leader (All Guardian Commands)
2) Guardian Commands Are Listed Out In These Files Located In "net.sf.odinms.client.messages"
Guardian Commands- "GuardianCommands.java"
Angel Guardian Commands- "AGCommands.java"
Guardian Leader Commands- "GLCommands.java"
3) Checking For Guardian Status Under NPC Scripts Is As Follows "if(!cm.getPlayer().isGuardian()) {", when using this, be
sure to include "} else {" to declare what the NPC does for Guardians. This command will weed out "NON" Guardians and will
give them the message that you assigned.
1) Make A Back-Up Of OdinMS.jar Or Whatever *.Jar Runs Your Server
2) Make A Back-Up Of Your Source Files
3) Make A Back-Up Of Your SQL Table(s) (Character)
Set-Up:
1) Place All Files (Not Folders) Into Specific Folder(s) That Are Listed Through This Release Folder
2) Compile Files Using Netbeans/Any Other Method For OdinMS Jar
3a) Dump Character Table From SQL And Copy All Records
3b) Add All Records To The SQL File Your Using
3c) Execute SQL Files w/ Your Records For Character
4) Run Server
Notes:
1) For Putting Guardian status into the database from an NPC, be sure to use: "cm.setGuardianLevel(/*Insert Level Here*/);"
Extra Information:
1) Guardian Status Has 3 Main Levels
Level 1- Guardain (Limited Guardian Commands)
Level 2- Angel Guardian (Medium Guardian Commands)
Level 3- Guardian Leader (All Guardian Commands)
2) Guardian Commands Are Listed Out In These Files Located In "net.sf.odinms.client.messages"
Guardian Commands- "GuardianCommands.java"
Angel Guardian Commands- "AGCommands.java"
Guardian Leader Commands- "GLCommands.java"
3) Checking For Guardian Status Under NPC Scripts Is As Follows "if(!cm.getPlayer().isGuardian()) {", when using this, be
sure to include "} else {" to declare what the NPC does for Guardians. This command will weed out "NON" Guardians and will
give them the message that you assigned.
*Turns Flame Sheild On*