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- Aug 10, 2011
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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | habbo2020</title>
<link rel="shortcut icon" href="assets/images/favicon.ico">
<link rel="stylesheet" href="assets/css/reset.css">
<link rel="stylesheet" href="assets/css/style.css">
<script src="assets/js/jquery-3.4.1.min.js"></script>
<script src="assets/js/UnityProgress.js"></script>
<script src="Build/UnityLoader.js"></script>
<script>
var unityInstance = UnityLoader.instantiate("unityContainer", "Build/habbo2020-global-prod.json", {
onProgress: UnityProgress
});
</script>
</head>
<body>
<div class="webgl-content">
<div id="unityContainer"></div>
</div>
<script src="assets/js/CanvasScaler.js"></script>
</body>
</html>
Here is all the decompiled assets.
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Does anyone have any documentation on unity data structures?
What tool did you use to export this?
I tried this but it doesnt export the json files. It does include some meta data files.
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Works pretty well
out of pure curiosity, care to share any info?
You're talking to The General. Keep dreaming. lol
You're talking to The General. Keep dreaming. lol
out of pure curiosity, care to share any info?
does anyone have mirrors to this? I want to give it a go